[GER]Rustvillage|Testserver
Offline EU 77.0.237.235:28015 checked 34d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 53% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [GER]Rustvillage|Testserver?
An estimate from the force wipe gives [GER]Rustvillage|Testserver's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 54 days 12 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is [GER]Rustvillage|Testserver?
The last time [GER]Rustvillage|Testserver was seen was 34 days 11 hours ago, and it is offline now.
How does [GER]Rustvillage|Testserver rank against other Rust servers?
Seven-day player hours place [GER]Rustvillage|Testserver at #11,602, in the top 53% of ranked servers; within Europe it is #2,288.
Rules and settings
Which map does [GER]Rustvillage|Testserver run?
A procedural map of size 4,800 with seed 1337, generated by the game, runs on [GER]Rustvillage|Testserver. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Rustvillage Procedural Map.
What are the rules and settings on [GER]Rustvillage|Testserver?
A gather rate is not given in the name [GER]Rustvillage|Testserver. The group limit is 8 players, which is the game's default. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [GER]Rustvillage|Testserver run?
Rust network protocol 2633 and build 165217 is the build [GER]Rustvillage|Testserver runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is [GER]Rustvillage|Testserver online, and how reliable is it?
Offline at the moment: [GER]Rustvillage|Testserver was last seen 34 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 23 September 2026.
Where is [GER]Rustvillage|Testserver located?
The EU tag is how [GER]Rustvillage|Testserver lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 77.0.237.235:28015.
Lists and filters
Which Rust Heatmap lists and filters include [GER]Rustvillage|Testserver?
These Rust Heatmap lists include [GER]Rustvillage|Testserver: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [GER]Rustvillage|Testserver mean?
These are the tags [GER]Rustvillage|Testserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp80 (Max players): This server has 80 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [GER]Rustvillage|Testserver?
Press F1 in Rust to open the console, then enter client.connect 77.0.237.235:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://rustvillage.de.
