Rust HeatmapInfrared · players
IR live Players46,030 Servers11,649 Warm3,128 Fresh wipes · 3h109 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Creative / Build

Offline 76.235.128.108:28015 checked 2d ago

Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#13,569
rank
top 61%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
12 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
58 / 999
34 / 999
96 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
1 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Creative / Build?

Creative / Build has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 3 days 20 hours ago.

Population

How busy is Creative / Build?

Creative / Build went quiet 2 days ago and is offline right now. A seven-day average of 0 players, with a peak of 1.

How does Creative / Build rank against other Rust servers?

Ranked #13,569 on seven-day player hours, Creative / Build is in the top 61% of all ranked servers.

Rules and settings

Which map does Creative / Build run?

The game generates the procedural map on Creative / Build.

What are the rules and settings on Creative / Build?

A gather rate is not given in the name Creative / Build. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Creative / Build run?

Rust network protocol 2635 and build 168909 on Windows is what Creative / Build runs. To join, your game must match the protocol; Steam handles the update.

Is Creative / Build online, and how reliable is it?

Last seen 2 days ago, Creative / Build is offline right now. 5 of 72 hours up over the last 3 full days, which is 7%. It first appears in Rust Heatmap records on 25 October 2026.

Where is Creative / Build located?

No region is published by Creative / Build. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 76.235.128.108:28015.

Lists and filters

Which Rust Heatmap lists and filters include Creative / Build?

The Rust Heatmap lists that Creative / Build fits are: Rust build servers, Best Rust community servers and Rust servers tagged creative. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Creative / Build?

To join by console, open it with F1 in Rust and enter client.connect 76.235.128.108:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.