Demo Recording Server
Online 74.140.225.2:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UTC FW26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Demo Recording Server?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Demo Recording Server?
Once a month, with the force wipe, Demo Recording Server wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 26 days 5 hours ago.
Population
How busy is Demo Recording Server?
The current population of Demo Recording Server is 0, against 10 slots. Averaged over the past week: 0 players, peaking at 1.
How does Demo Recording Server rank against other Rust servers?
Player hours over seven days put Demo Recording Server at #11,528, in the top 52% of ranked servers.
Map and rules
Which map does Demo Recording Server run?
Demo Recording Server runs a procedural map, which the game generates.
What are the rules and settings on Demo Recording Server?
No gather rate appears in the name Demo Recording Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Demo Recording Server run?
Rust network protocol 2635 and build 168909 on Linux is what Demo Recording Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Demo Recording Server online, and how reliable is it?
Right now Demo Recording Server shows as online. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Demo Recording Server located?
No region is published by Demo Recording Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 74.140.225.2:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Demo Recording Server?
The Rust Heatmap lists that Demo Recording Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Demo Recording Server mean?
These are the tags Demo Recording Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Demo Recording Server?
Press F1 in Rust to open the console, then enter client.connect 74.140.225.2:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.