Rust HeatmapInfrared · players
IR live Players79,225 Servers11,834 Warm3,875 Fresh wipes · 3h160 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Sidewalkchalk's

Online 73.167.244.211:28015 checked 7m ago

teams off moddedoxidehardcore
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Sun 22:00flare: a wipe in that hourTue 19:00
0
7-day average
peak 2
#5,907
rank
top 27%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7m ago

Li2Players

AveragePeak
00.511.5222:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:21 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 9 on average
4 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
3 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
0 / 100
ShockRust | Blue | NoLimit
no group limit · 164 on average
153 / 500

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Sidewalkchalk's?

At their busiest, its recent wipes averaged 2 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Sidewalkchalk's?

Its rhythm cannot yet be told: too few of Sidewalkchalk's's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 13 hours ago.

Population

How busy is Sidewalkchalk's?

The current population of Sidewalkchalk's is 0, against 10 slots. The average across the last seven days is 0 players; the peak reached 2. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Sidewalkchalk's rank against other Rust servers?

The top 27% of ranked servers includes Sidewalkchalk's, at #5,907 for player hours over the last seven days.

Map and rules

Which map does Sidewalkchalk's run?

The game generates the procedural map on Sidewalkchalk's.

What are the rules and settings on Sidewalkchalk's?

No gather rate appears in the name Sidewalkchalk's. No group limit is published. The server runs hardcore, Facepunch's most difficult mode. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Sidewalkchalk's run?

Rust network protocol 2635 and build 168909 on Linux is what Sidewalkchalk's runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Sidewalkchalk's online, and how reliable is it?

The server is up at the moment: Sidewalkchalk's is online. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Sidewalkchalk's located?

No region is published by Sidewalkchalk's. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 73.167.244.211:28015.

Tags

Which Rust Heatmap lists and filters include Sidewalkchalk's?

These Rust Heatmap lists include Sidewalkchalk's: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Sidewalkchalk's mean?

gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp10 (Max players): Slot count: 10; ts0 (Group limit): The teams system is switched off; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Sidewalkchalk's publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Sidewalkchalk's?

Enter client.connect 73.167.244.211:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp10
Max players Slot count: 10.
ts0
Group limit The teams system is switched off.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.