Guzbul Creative Build (LAN)
Offline 72.66.79.52:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 14:36 UTC36d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Guzbul Creative Build (LAN)?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Guzbul Creative Build (LAN)?
The record of Guzbul Creative Build (LAN)'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 36 days 12 hours ago the server made the world it is on now.
Player counts
How busy is Guzbul Creative Build (LAN)?
The last time Guzbul Creative Build (LAN) was seen was 36 days 9 hours ago, and it is offline now.
How does Guzbul Creative Build (LAN) rank against other Rust servers?
The top 67% of ranked servers includes Guzbul Creative Build (LAN), at #15,482 for player hours over the last seven days.
Settings and rules
Which map does Guzbul Creative Build (LAN) run?
Guzbul Creative Build (LAN) runs a procedural map, which the game generates.
What are the rules and settings on Guzbul Creative Build (LAN)?
A gather rate is not given in the name Guzbul Creative Build (LAN). The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Guzbul Creative Build (LAN) run?
Rust network protocol 2633 and build 163207 on Linux is what Guzbul Creative Build (LAN) runs. To join, your game must match the protocol; Steam handles the update.
Is Guzbul Creative Build (LAN) online, and how reliable is it?
Offline at the moment: Guzbul Creative Build (LAN) was last seen 36 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 September 2026.
Where is Guzbul Creative Build (LAN) located?
No region is published by Guzbul Creative Build (LAN). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 72.66.79.52:28015.
Tags
Which Rust Heatmap lists and filters include Guzbul Creative Build (LAN)?
The Rust Heatmap lists that Guzbul Creative Build (LAN) fits are: Rust build servers, Best Rust community servers and Rust servers tagged creative. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Guzbul Creative Build (LAN) mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags Guzbul Creative Build (LAN) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Guzbul Creative Build (LAN)?
Enter client.connect 72.66.79.52:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.