Rust HeatmapInfrared · players
IR live Players50,243 Servers11,687 Warm3,286 Fresh wipes · 3h136 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Payton's Modded Rust Server

Offline 71.8.88.22:28015 checked 36d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,296
rank
top 58%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
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CSL Scenery Budget Test
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LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Payton's Modded Rust Server?

Payton's Modded Rust Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 36 days 22 hours ago.

Player counts

How busy is Payton's Modded Rust Server?

The last time Payton's Modded Rust Server was seen was 36 days 18 hours ago, and it is offline now.

How does Payton's Modded Rust Server rank against other Rust servers?

Ranked #13,296 on seven-day player hours, Payton's Modded Rust Server is in the top 58% of all ranked servers.

Settings and rules

Which map does Payton's Modded Rust Server run?

Payton's Modded Rust Server runs a procedural map, which the game generates.

What are the rules and settings on Payton's Modded Rust Server?

The name Payton's Modded Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Payton's Modded Rust Server run?

Rust network protocol 2633 and build 164530 on Windows is what Payton's Modded Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Payton's Modded Rust Server online, and how reliable is it?

Payton's Modded Rust Server is down just now; the last sighting was 36 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 21 September 2026.

Where is Payton's Modded Rust Server located?

Nothing about a region comes from Payton's Modded Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 71.8.88.22:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Payton's Modded Rust Server?

The Rust Heatmap lists that Payton's Modded Rust Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Payton's Modded Rust Server mean?

The game's server browser reads the tags Payton's Modded Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Payton's Modded Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 71.8.88.22:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build The game build here is 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.