Rust HeatmapInfrared · players
IR live Players40,419 Servers11,701 Warm3,002 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–2° · slots

Creative / Build

Offline 70.141.125.192:28015 checked 16d ago

Sp1 · players now 1/ 2
50% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,283
rank
top 61%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 16d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct15 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:05 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
8 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
95 / 999
189 / 999
64 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
18 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Creative / Build?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Creative / Build?

Creative / Build has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 8 hours ago.

Player counts

How busy is Creative / Build?

Creative / Build went quiet 16 days 3 hours ago and is offline right now.

How does Creative / Build rank against other Rust servers?

The top 61% of ranked servers includes Creative / Build, at #13,283 for player hours over the last seven days.

Map and rules

Which map does Creative / Build run?

A procedural map, generated by the game, runs on Creative / Build.

What are the rules and settings on Creative / Build?

No gather rate appears in the name Creative / Build. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Creative / Build run?

The build on Creative / Build is Rust network protocol 2634 and build 167584, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Creative / Build online, and how reliable is it?

Offline at the moment: Creative / Build was last seen 16 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 9 October 2026.

Where is Creative / Build located?

No region is published by Creative / Build. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 70.141.125.192:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Creative / Build?

These Rust Heatmap lists include Creative / Build: Rust build servers, Best Rust community servers and Rust servers tagged creative. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Creative / Build mean?

gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): The game build here is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Creative / Build publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Creative / Build?

Press F1 in Rust to open the console, then enter client.connect 70.141.125.192:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp2
Max players Slot count: 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167584
Build The game build here is 167584.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.