[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Offline EU 69.10.50.2:28080 checked 33d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:16 UTC33d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The average peak across its recent wipes is 1 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
A single monthly wipe, the force wipe, is all [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 33 days 2 hours ago. Its tags state a wipe each month.
Population
How busy is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
The last time [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | was seen was 33 days ago, and it is offline now.
How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?
On player hours over the last seven days, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #15,761 globally (top 70%) and #2,524 in Europe.
Map and rules
Which map does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
A procedural map of size 4,154 with seed 481981, generated by the game, runs on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
A gather rate is not given in the name [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. 8 players is the default group size, and that is the limit here. roleplay is the game mode, roleplay rules, jobs and towns. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
Rust network protocol 2633 and build 165217 on Windows is what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is down just now; the last sighting was 33 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 24 September 2026.
Where is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?
With its EU tag, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 69.10.50.2:28080.
Lists and filters
Which Rust Heatmap lists and filters include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Rust roleplay servers, Rust servers with zombies in the name, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?
These are the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^r (Roleplay): A server for roleplay; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Press F1 in Rust to open the console, then enter client.connect 69.10.50.2:28080. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
