SavageSMP
Offline 68.49.47.44:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on SavageSMP?
Its rhythm cannot yet be told: too few of SavageSMP's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 48 days 23 hours ago.
Population
How busy is SavageSMP?
SavageSMP went quiet 26 days 2 hours ago and is offline right now.
How does SavageSMP rank against other Rust servers?
Ranked #16,013 on seven-day player hours, SavageSMP is in the top 69% of all ranked servers.
Map and rules
Which map does SavageSMP run?
SavageSMP runs a procedural map, which the game generates.
What are the rules and settings on SavageSMP?
A gather rate is not given in the name SavageSMP. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does SavageSMP run?
Rust network protocol 2633 and build 163493 is the build SavageSMP runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is SavageSMP online, and how reliable is it?
SavageSMP is down just now; the last sighting was 26 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is SavageSMP located?
Nothing about a region comes from SavageSMP. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 68.49.47.44:28015.
Tags
Which Rust Heatmap lists and filters include SavageSMP?
The Rust Heatmap lists that SavageSMP fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SavageSMP mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): Build 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags SavageSMP publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join SavageSMP?
Enter client.connect 68.49.47.44:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.