Rust HeatmapInfrared · players
IR live Players48,364 Servers11,659 Warm3,165 Fresh wipes · 3h117 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Creative / Build

Offline 68.190.159.113:28025 checked 29d ago

Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,839
rank
top 66%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 29d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
14 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
66 / 999
41 / 999
92 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
4 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Creative / Build?

The record of Creative / Build's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 29 days 22 hours ago the server made the world it is on now.

Population

How busy is Creative / Build?

Last seen 29 days 21 hours ago, Creative / Build is offline at the moment.

How does Creative / Build rank against other Rust servers?

The top 66% of ranked servers includes Creative / Build, at #15,839 for player hours over the last seven days.

Rules and settings

Which map does Creative / Build run?

Creative / Build runs a procedural map, which the game generates.

What are the rules and settings on Creative / Build?

A gather rate is not given in the name Creative / Build. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Creative / Build run?

The build on Creative / Build is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Creative / Build online, and how reliable is it?

Offline at the moment: Creative / Build was last seen 29 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 29 September 2026.

Where is Creative / Build located?

Nothing about a region comes from Creative / Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 68.190.159.113:28025 is its address.

Tags

Which Rust Heatmap lists and filters include Creative / Build?

These Rust Heatmap lists include Creative / Build: Rust build servers, Best Rust community servers and Rust servers tagged creative. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Creative / Build?

Enter client.connect 68.190.159.113:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The vanilla survival game.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.