Rust HeatmapInfrared · players
IR live Players54,200 Servers11,747 Warm3,368 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

My Untitled Rust Server

Offline 67.213.140.217:28015 checked 31d ago

teams off moddedcarbonhardcore
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,648
rank
top 70%
31d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 10:54 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 8 on average
3 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
5 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
0 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
3 / 50
2 / 100
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on My Untitled Rust Server?

At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on My Untitled Rust Server?

Its rhythm cannot yet be told: too few of My Untitled Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 31 days 12 hours ago the server made the world it is on now.

Population

How busy is My Untitled Rust Server?

The last time My Untitled Rust Server was seen was 31 days 11 hours ago, and it is offline now.

How does My Untitled Rust Server rank against other Rust servers?

Ranked #16,648 on seven-day player hours, My Untitled Rust Server is in the top 70% of all ranked servers.

Settings and rules

Which map does My Untitled Rust Server run?

A procedural map, generated by the game, runs on My Untitled Rust Server.

What are the rules and settings on My Untitled Rust Server?

The name My Untitled Rust Server does not specify a gather rate. A group limit is not made public. The server runs hardcore, The hardest mode Facepunch offers. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does My Untitled Rust Server run?

Rust network protocol 2633 and build 165217 on Windows is what My Untitled Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Untitled Rust Server online, and how reliable is it?

My Untitled Rust Server is down just now; the last sighting was 31 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 27 September 2026.

Where is My Untitled Rust Server located?

A region is not published for My Untitled Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 67.213.140.217:28015.

Lists and filters

Which Rust Heatmap lists and filters include My Untitled Rust Server?

Modded Rust servers, by live population are the Rust Heatmap lists that My Untitled Rust Server fits. These are the filters that return it on the list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

What do the server tags on My Untitled Rust Server mean?

The game's server browser reads the tags My Untitled Rust Server publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): This server has 10 slots; ts0 (Group limit): The teams system is switched off; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Untitled Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 67.213.140.217:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp10
Max players This server has 10 slots.
ts0
Group limit The teams system is switched off.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build This build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.