Rust HeatmapInfrared · players
IR live Players51,299 Servers11,732 Warm3,302 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP

Online NA 66.51.99.46:28025 checked 14m ago

3x biweekly wipes moddedoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 00:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 3
#4,544
rank
top 20% · #775 in NA
13d ago
last wipe
biweekly schedule
22h
next wipe
Thu 29 Oct, 22:04 UTC
UTC checked 14m ago

Li2Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:04 UTC, in 22h. Its biweekly schedule tag · low confidence

14.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

22h
Thu 29 Oct, 22:04 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
14d 22h
Thu 12 Nov, 22:04 UTC
28d 22h
Thu 26 Nov, 22:04 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
42d 22h
Thu 10 Dec, 22:04 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:04 UTC13d ago 5 – running 0
Thu 1 Oct, 23:23 UTC FW27d ago 5 halved by day 3 13.9 days 0
Thu 17 Sep, 18:29 UTC41d ago 5 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
NA · groups of 14+ · 3x · biweekly · 55 on average
110 / 150
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
NA · groups of 6 · biweekly · 13 on average
13 / 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
NA · groups of 12+ · 3x · biweekly · 9 on average
15 / 100
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events
NA · groups of 12+ · 3x · biweekly · 4 on average
6 / 75
GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBase
NA · groups of 8+ · 3x · biweekly · 2 on average
1 / 100
Steel Valley 3x PvE
NA · groups of 8+ · 3x · biweekly · 2 on average
6 / 99

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Its recent wipes drew an average peak of 5 players. 5 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Its tag guides the prediction because |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP's wipe record is too thin to confirm the schedule. Thursday 29 October at 22:04 UTC is when its next wipe is due. The world it runs now dates from 13 days 1 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Of 50 slots on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP, 1 are in use right now. Averaged over the past week: 0 players, peaking at 3. Look at 01:00 UTC for the last 48 hours: that hour averaged 2 players.

How does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP rank against other Rust servers?

On player hours over the last seven days, |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is #4,544 globally (top 20%) and #775 in North America.

Settings and rules

Which map does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP run?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP runs a procedural map of size 4,300 with seed 676767, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

3x gather is what |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP advertises in its name. A maximum of 5 players is allowed per group. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP run?

Rust network protocol 2635 and build 168909 on Linux is what |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP online, and how reliable is it?

The server is up at the moment: |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is online. About 8 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP located?

The NA tag is how |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 66.51.99.46:28025.

Does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP run smoothly?

The last 48 hours brought an average of 24 server fps and a floor of 5. Entities peaked at 124,103, counting buildings, deployables and all the rest of the world. At its peak it held 4,236 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

These Rust Heatmap lists include |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP: 3x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x brings it up.

What do the server tags on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP mean?

These are the tags |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts5 (Group limit): The team limit is 5; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.46:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts5
Group limit The team limit is 5.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.