Rust HeatmapInfrared · players
IR live Players39,471 Servers11,695 Warm2,990 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 12° now Linear · 0–100° · slots

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Online NA 135.148.136.6:60405 checked 8m ago

biweekly wipes vanillamoddedoxidepve
Sp1 · players now 12/ 100
12% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 29°
Tue 03:00flare: a wipe in that hourThu 00:00
13
7-day average
peak 33
#797
rank
top 4% · #123 in NA
13d ago
last wipe
biweekly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8m ago

Li2Players

AveragePeak
01020304003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

025507510003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
40
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 10.5

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
14d 15h
Thu 12 Nov, 17:58 UTC
35d 16h
Thu 3 Dec, 19:00 UTC
FW
42d 15h
Thu 10 Dec, 17:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:58 UTC13d ago 38 – running 7
Thu 1 Oct, 18:02 UTC FW27d ago 43 halved by day 10 14 days 2
Thu 17 Sep, 17:58 UTC41d ago 38 halved by day 11 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
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Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 104 on average
178 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 34 on average
32 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 14 on average
14 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 12 on average
14 / 100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-Pro
NA · groups of 8+ · biweekly · 6 on average
11 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The average peak across its recent wipes is 40 players. The crowd on the latest wipe reached its peak 6 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 10.5 when it did not hold.

What is the wipe schedule on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The wipe rhythm on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is every 4 weeks on Thursday at 17:58 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 13 days 8 hours ago. Its tags state a wipe every two weeks.

Population

How busy is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Of 100 slots on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, 12 are in use right now. A seven-day average of 13 players, with a peak of 33. Look at 03:00 UTC for the last 48 hours: that hour averaged 28 players.

How does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly rank against other Rust servers?

On player hours over the last seven days, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #797 globally (top 4%) and #123 in North America.

Rules and settings

Which map does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?

The map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is procedural, size 4,500 with seed 467147874, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

A gather rate is not given in the name [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. 6 players is the cap for groups. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?

Rust network protocol 2635 and build 168909 is the build [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online, and how reliable is it?

Online now: [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. About 17 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly located?

With its NA tag, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 135.148.136.6:60405.

Does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run smoothly?

It averaged 67 server fps over the last 48 hours, with a low of 46. Entities peaked at 254,382, counting buildings, deployables and all the rest of the world. Memory use reached 6,627 MB at most. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The Rust Heatmap lists that [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly fits are: Rust servers with zombies in the name, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.

What do the server tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly mean?

The game's server browser reads the tags [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

To join by console, open it with F1 in Rust and enter client.connect 135.148.136.6:60405. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://www.goldenhourrust.com/.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts6
Group limit Teams cap at 6.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.