[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
Online NA 135.148.136.6:60405 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:58 UTC13d ago | 38° | – | running | 7 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 43° | halved by day 10 | 14 days | 2 |
| Thu 17 Sep, 17:58 UTC41d ago | 38° | halved by day 11 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
The average peak across its recent wipes is 40 players. The crowd on the latest wipe reached its peak 6 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 10.5 when it did not hold.
What is the wipe schedule on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
The wipe rhythm on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is every 4 weeks on Thursday at 17:58 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 13 days 8 hours ago. Its tags state a wipe every two weeks.
Population
How busy is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
Of 100 slots on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly, 12 are in use right now. A seven-day average of 13 players, with a peak of 33. Look at 03:00 UTC for the last 48 hours: that hour averaged 28 players.
How does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly rank against other Rust servers?
On player hours over the last seven days, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #797 globally (top 4%) and #123 in North America.
Rules and settings
Which map does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?
The map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is procedural, size 4,500 with seed 467147874, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
A gather rate is not given in the name [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. 6 players is the cap for groups. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?
Rust network protocol 2635 and build 168909 is the build [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online, and how reliable is it?
Online now: [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. About 17 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly located?
With its NA tag, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 135.148.136.6:60405.
Does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run smoothly?
It averaged 67 server fps over the last 48 hours, with a low of 46. Entities peaked at 254,382, counting buildings, deployables and all the rest of the world. Memory use reached 6,627 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
The Rust Heatmap lists that [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly fits are: Rust servers with zombies in the name, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average.
What do the server tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly mean?
The game's server browser reads the tags [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts6 (Group limit): Teams cap at 6; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
To join by console, open it with F1 in Rust and enter client.connect 135.148.136.6:60405. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://www.goldenhourrust.com/.
