Rust HeatmapInfrared · players
IR live Players91,081 Servers11,820 Warm3,959 Fresh wipes · 3h163 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 38° now Linear · 0–113° · peak

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps

Online NA · us4 185.199.95.46:28015 checked 10m ago

3x biweekly wipes moddedoxidepve
Sp1 · players now 38/ 100
38% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 113°
Sun 17:00flare: a wipe in that hourTue 14:00
58
7-day average
peak 113
#296
rank
top 1% · #59 in NA
8d ago
last wipe
biweekly schedule
20h
next wipe
Wed 28 Oct, 12:03 UTC
UTC checked 10m ago

Li2Players

AveragePeak
05010015020017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Li3Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Wednesday 28 October, 12:03 UTC, in 20h. Every 9 days · medium confidence

9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
118
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 7

Coming wipes

20h
Wed 28 Oct, 12:03 UTC
9d 2h
Thu 5 Nov, 19:00 UTC
FW
9d 20h
Fri 6 Nov, 12:05 UTC
18d 20h
Sun 15 Nov, 12:08 UTC
27d 20h
Tue 24 Nov, 12:11 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 19 OctSat 10 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 109, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:00 UTC8d ago 109 – running 18
Sat 10 Oct, 08:04 UTC17d ago 117 held half 9.2 days 14
Thu 1 Oct, 12:00 UTC26d ago 127 halved by day 7 8.8 days 26
Tue 22 Sep, 11:58 UTC35d ago 121 held half 9 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
NA · groups of 12+ · 3x · biweekly · 10 on average
5 / 100
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events
NA · groups of 12+ · 3x · biweekly · 4 on average
1 / 75
GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBase
NA · groups of 8+ · 3x · biweekly · 2 on average
5 / 100
Steel Valley 3x PvE
NA · groups of 8+ · 3x · biweekly · 2 on average
1 / 99
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
NA · groups of 8+ · 5x · biweekly · 33 on average
15 / 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 14 on average
16 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

The average peak across its recent wipes is 118 players. 13 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 67% of its recent wipes. By day 7 it was below half in the wipes that did not hold.

What is the wipe schedule on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Recent wipes on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps are spaced roughly 9 days apart. Due on Wednesday 28 October at 12:03 UTC: the next wipe. The world in play now was made 8 days 4 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps currently has 38 of its 100 slots filled. A seven-day average of 58 players, with a peak of 113. Its busiest point in the last 48 hours was 20:00 UTC, averaging 107 players.

How does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps rank against other Rust servers?

On player hours over the last seven days, Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps is #296 globally (top 1%) and #59 in North America.

Map and rules

Which map does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps run?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named discord.gg/ZombieLand.

What are the rules and settings on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps's name indicates a gather rate of 3x. 14 players is the cap for groups. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps run?

Rust network protocol 2635 and build 168909 on Windows is what Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps runs. To join, your game must match the protocol; Steam handles the update.

Is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps online, and how reliable is it?

Online now: Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps. The uptime it reports puts the last restart at about 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps located?

Its region code is us4, and Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps lists itself in North America with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 185.199.95.46:28015.

Does Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps run smoothly?

The last 48 hours brought an average of 59 server fps and a floor of 56. Buildings, deployables and the rest of the world came to as much as 284,769 entities. At its peak it held 8,025 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

The Rust Heatmap lists that Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps fits are: Rust servers with zombies in the name, 3x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x; Players now: At least 10; Average players: 50+ on average.

What do the server tags on Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts14 (Group limit): The team limit is 14; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rus4 (Region code): The region code for this server is us4; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

2 other servers we track publish a zombieland.io hostname too, so one operator most likely runs them all with Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps.

How to join

How do I join Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps?

Enter client.connect 185.199.95.46:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at http://Zombieland.io.

KeyServer tags

what each one means

Published as mp100,ptrak,$rus4,v2635,^b,NA,^p,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts14
Group limit The team limit is 14.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$rus4
Region code The region code for this server is us4.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.