Lonely's PVE Playground | [MARS]
Online NA 66.51.99.41:28030 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:13 UTC1d ago | – | – | running | 0 |
| Sat 3 Oct, 03:31 UTC24d ago | 1° | halved by day 3 | 23.9 days | 0 |
| Tue 29 Sep, 00:11 UTC29d ago | 2° | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Lonely's PVE Playground | [MARS]?
At their busiest, its recent wipes averaged 2 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on Lonely's PVE Playground | [MARS]?
Once a month, with the force wipe, Lonely's PVE Playground | [MARS] wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 24 hours ago. A monthly wipe is what its tags declare.
Population
How busy is Lonely's PVE Playground | [MARS]?
Lonely's PVE Playground | [MARS] currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 02:00 UTC for the last 48 hours: that hour averaged 0 players.
How does Lonely's PVE Playground | [MARS] rank against other Rust servers?
Top 64% of ranked servers and #1,469 in North America: that is Lonely's PVE Playground | [MARS] at #14,275 for player hours over seven days.
Map and rules
Which map does Lonely's PVE Playground | [MARS] run?
Lonely's PVE Playground | [MARS] runs a procedural map of size 1,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Lonely's PVE Playground | [MARS]?
A gather rate is not given in the name Lonely's PVE Playground | [MARS]. Groups can contain up to 8 players, the default in the game. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Lonely's PVE Playground | [MARS] run?
Rust network protocol 2635 and build 168909 on Linux is what Lonely's PVE Playground | [MARS] runs. To join, your game must match the protocol; Steam handles the update.
Is Lonely's PVE Playground | [MARS] online, and how reliable is it?
Online now: Lonely's PVE Playground | [MARS]. Its reported uptime dates the last restart to about 21 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 28 September 2026.
Where is Lonely's PVE Playground | [MARS] located?
With its NA tag, Lonely's PVE Playground | [MARS] lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.51.99.41:28030.
Does Lonely's PVE Playground | [MARS] run smoothly?
Average server fps over the last 48 hours was 5; it never dropped below 5. The world held as many as 2,341 entities, buildings and deployables included. Memory use reached 1,194 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Lonely's PVE Playground | [MARS]?
The Rust Heatmap lists that Lonely's PVE Playground | [MARS] fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on Lonely's PVE Playground | [MARS] mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is where the server browser puts it are the tags Lonely's PVE Playground | [MARS] publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Lonely's PVE Playground | [MARS]?
Enter client.connect 66.51.99.41:28030 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
