Rust HeatmapInfrared · players
IR live Players37,815 Servers11,628 Warm2,951 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Fusion 3.64 (test)

Online 64.74.161.94:28015 checked 10m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Mon 07:00flare: a wipe in that hourWed 05:00
1
7-day average
peak 4
#2,904
rank
top 13%
26d ago
last wipe
monthly schedule
8d 12h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

1.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

8d 12h
Thu 5 Nov, 19:00 UTC
FW
36d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW26d ago 1 – running 0
Wed 30 Sep, 01:39 UTC28d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RUMINI-Rust =|PVE|Нервы|На|Пределе|=
EU · groups of 8+ · monthly · 2 on average
0 / 22
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho
groups of 16+ · monthly · 2 on average
4 / 40
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10
groups of 8+ · biweekly · 11 on average
1 / 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS
groups of 100+ · biweekly · 8 on average
5 / 200
M_SERVER PVE
EU · groups of 8+ · biweekly · 1 on average
0 / 100
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop
EU · groups of 15+ · 25x · monthly · 5 on average
4 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Fusion 3.64 (test)?

Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Fusion 3.64 (test)?

Once a month, with the force wipe, Fusion 3.64 (test) wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 12 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is Fusion 3.64 (test)?

Fusion 3.64 (test) currently has 0 of its 30 slots filled. A seven-day average of 1 players, with a peak of 4. Its busiest point in the last 48 hours was 01:00 UTC, averaging 3 players.

How does Fusion 3.64 (test) rank against other Rust servers?

The top 13% of ranked servers includes Fusion 3.64 (test), at #2,904 for player hours over the last seven days.

Map and rules

Which map does Fusion 3.64 (test) run?

The map on Fusion 3.64 (test) is procedural, size 4,500 with seed 138020313, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Fusion 3.64 (test)?

The name Fusion 3.64 (test) does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Fusion 3.64 (test) run?

The build on Fusion 3.64 (test) is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Fusion 3.64 (test) online, and how reliable is it?

The server is up at the moment: Fusion 3.64 (test) is online. Its reported uptime dates the last restart to about 33 minutes ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 18 September 2026.

Where is Fusion 3.64 (test) located?

No region is published by Fusion 3.64 (test). Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 64.74.161.94:28015.

Does Fusion 3.64 (test) run smoothly?

The last 48 hours brought an average of 88 server fps and a floor of 37. Entities peaked at 200,500, counting buildings, deployables and all the rest of the world. The highest memory use was 5,339 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Fusion 3.64 (test)?

These Rust Heatmap lists include Fusion 3.64 (test): Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Fusion 3.64 (test) mean?

The game's server browser reads the tags Fusion 3.64 (test) publishes: gmrust (Game mode): Rust survival, standard rules; mp30 (Max players): This server has 30 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^e (Minigames): This server holds minigames such as arenas, Bedwars and parkour; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Fusion 3.64 (test)?

Press F1 in Rust to open the console, then enter client.connect 64.74.161.94:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://fusion364.wixsite.com/rust.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp30
Max players This server has 30 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^e
Minigames This server holds minigames such as arenas, Bedwars and parkour.
^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.