Rust HeatmapInfrared · players
IR live Players34,137 Servers11,669 Warm2,836 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Cybertek 2x offline raid limit 3

Online NA 66.51.99.23:28020 checked 9m ago

2x biweekly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 04:00flare: a wipe in that hourThu 02:00
0
7-day average
peak 2
#4,716
rank
top 21% · #802 in NA
13d ago
last wipe
biweekly schedule
10h
next wipe
Thu 29 Oct, 14:18 UTC
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Li3Server performance

02040608004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:18 UTC, in 10h. Its biweekly schedule tag · low confidence

13.5 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

Coming wipes

10h
Thu 29 Oct, 14:18 UTC
7d 15h
Thu 5 Nov, 19:00 UTC
FW
14d 10h
Thu 12 Nov, 14:18 UTC
28d 10h
Thu 26 Nov, 14:18 UTC
35d 15h
Thu 3 Dec, 19:00 UTC
FW
42d 10h
Thu 10 Dec, 14:18 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:18 UTC13d ago 3 – running 0
Fri 2 Oct, 01:36 UTC27d ago 3 halved by day 7 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 11 on average
3 / 100
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!
NA · groups of 8+ · 2x · biweekly · 2 on average
2 / 75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · groups of 8+ · 2x · biweekly · 2 on average
3 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 370 on average
139 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 150 on average
174 / 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 126 on average
301 / 370

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Cybertek 2x offline raid limit 3?

Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its peak 6 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 7.

What is the wipe schedule on Cybertek 2x offline raid limit 3?

The prediction follows its tag, as too few of Cybertek 2x offline raid limit 3's wipes are on record to confirm the schedule. Due on Thursday 29 October at 14:18 UTC: the next wipe. 13 days 13 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Population

How busy is Cybertek 2x offline raid limit 3?

The current population of Cybertek 2x offline raid limit 3 is 0, against 50 slots. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 03:00 UTC, averaging 2 players.

How does Cybertek 2x offline raid limit 3 rank against other Rust servers?

On player hours over the last seven days, Cybertek 2x offline raid limit 3 is #4,716 globally (top 21%) and #802 in North America.

Settings and rules

Which map does Cybertek 2x offline raid limit 3 run?

Cybertek 2x offline raid limit 3 runs a procedural map of size 5,000 with seed 7429101, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Cybertek 2x offline raid limit 3?

2x gather is what Cybertek 2x offline raid limit 3 advertises in its name. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Cybertek 2x offline raid limit 3 run?

The build on Cybertek 2x offline raid limit 3 is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Cybertek 2x offline raid limit 3 online, and how reliable is it?

Right now Cybertek 2x offline raid limit 3 shows as online. Its reported uptime dates the last restart to about 18 hours ago. It was up 112 of 168 hours across the last 7 full days, or 67% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Cybertek 2x offline raid limit 3 located?

The NA tag is how Cybertek 2x offline raid limit 3 lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.99.23:28020 is its address.

Does Cybertek 2x offline raid limit 3 run smoothly?

The last 48 hours brought an average of 27 server fps and a floor of 5. Buildings, deployables and the rest of the world came to as much as 151,202 entities. Memory use reached 4,215 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Cybertek 2x offline raid limit 3?

2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Cybertek 2x offline raid limit 3 fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Cybertek 2x offline raid limit 3 mean?

These are the tags Cybertek 2x offline raid limit 3 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Cybertek 2x offline raid limit 3?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.23:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.