Rust HeatmapInfrared · players
IR live Players97,865 Servers11,882 Warm3,914 Fresh wipes · 3h398 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[NA] RustAscent PvP 2x | Quads | Events | QoL

Online NA 66.51.99.118:28215 checked 9m ago

2x biweekly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 17:00flare: a wipe in that hourThu 15:00
0
7-day average
peak –
#15,341
rank
top 69% · #1503 in NA
27d ago
last wipe
biweekly schedule
1h
next wipe
Thu 29 Oct, 17:48 UTC
UTC checked 9m ago

Li2Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:48 UTC, in 1h. Its biweekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

1h
Thu 29 Oct, 17:48 UTC
7d 2h
Thu 5 Nov, 19:00 UTC
FW
14d 1h
Thu 12 Nov, 17:48 UTC
28d 1h
Thu 26 Nov, 17:48 UTC
35d 2h
Thu 3 Dec, 19:00 UTC
FW
42d 1h
Thu 10 Dec, 17:48 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 10 on average
5 / 100
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!
NA · groups of 8+ · 2x · biweekly · 3 on average
2 / 75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · groups of 8+ · 2x · biweekly · 2 on average
1 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 377 on average
136 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 157 on average
72 / 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 129 on average
134 / 120

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [NA] RustAscent PvP 2x | Quads | Events | QoL?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [NA] RustAscent PvP 2x | Quads | Events | QoL?

Its tag guides the prediction because [NA] RustAscent PvP 2x | Quads | Events | QoL's wipe record is too thin to confirm the schedule. Due on Thursday 29 October at 17:48 UTC: the next wipe. The world in play now was made 27 days 22 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is [NA] RustAscent PvP 2x | Quads | Events | QoL?

Of 50 slots on [NA] RustAscent PvP 2x | Quads | Events | QoL, 0 are in use right now. A seven-day average of 0 players.

How does [NA] RustAscent PvP 2x | Quads | Events | QoL rank against other Rust servers?

Top 69% of ranked servers and #1,503 in North America: that is [NA] RustAscent PvP 2x | Quads | Events | QoL at #15,341 for player hours over seven days.

Settings and rules

Which map does [NA] RustAscent PvP 2x | Quads | Events | QoL run?

A procedural map of size 4,500 with seed 1336676956, generated by the game, runs on [NA] RustAscent PvP 2x | Quads | Events | QoL. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [NA] RustAscent PvP 2x | Quads | Events | QoL?

According to its name, [NA] RustAscent PvP 2x | Quads | Events | QoL has a 2x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [NA] RustAscent PvP 2x | Quads | Events | QoL run?

Rust network protocol 2635 and build 168909 on Linux is what [NA] RustAscent PvP 2x | Quads | Events | QoL runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [NA] RustAscent PvP 2x | Quads | Events | QoL online, and how reliable is it?

The server is up at the moment: [NA] RustAscent PvP 2x | Quads | Events | QoL is online. Its reported uptime dates the last restart to about 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [NA] RustAscent PvP 2x | Quads | Events | QoL located?

The NA tag is how [NA] RustAscent PvP 2x | Quads | Events | QoL lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.51.99.118:28215.

Does [NA] RustAscent PvP 2x | Quads | Events | QoL run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. The world held as many as 134,843 entities, buildings and deployables included. At its peak it held 5,661 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [NA] RustAscent PvP 2x | Quads | Events | QoL?

These Rust Heatmap lists include [NA] RustAscent PvP 2x | Quads | Events | QoL: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What do the server tags on [NA] RustAscent PvP 2x | Quads | Events | QoL mean?

These are the tags [NA] RustAscent PvP 2x | Quads | Events | QoL publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [NA] RustAscent PvP 2x | Quads | Events | QoL?

One operator most likely runs [NA] RustAscent PvP 2x | Quads | Events | QoL and the 2 other servers we track that publish a rustascent.com hostname.

Connect

How do I join [NA] RustAscent PvP 2x | Quads | Events | QoL?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.118:28215. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://store.rustascent.com/ is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.