Rust HeatmapInfrared · players
IR live Players44,443 Servers11,663 Warm2,920 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks

Online NA 66.51.98.50:28000 checked 6m ago

2x biweekly wipes moddedcarbonpremium
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 04:00flare: a wipe in that hourFri 02:00
0
7-day average
peak –
#15,264
rank
top 69% · #1493 in NA
15d ago
last wipe
biweekly schedule
6d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Li3Server performance

0246804:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 1

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
12d 18h
Wed 11 Nov, 22:11 UTC
26d 18h
Wed 25 Nov, 22:11 UTC
34d 15h
Thu 3 Dec, 19:00 UTC
FW
40d 18h
Wed 9 Dec, 22:11 UTC

The first 48 hours of its last wipes

Wed 14 OctFri 9 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:11 UTC15d ago 1 – running 0
Fri 9 Oct, 20:13 UTC20d ago 1 halved by day 1 5.1 days 0
Sun 4 Oct, 21:34 UTC25d ago 2 held half 4.9 days 1
Thu 1 Oct, 18:15 UTC FW28d ago 1 held half 3.1 days 0
Mon 28 Sep, 23:33 UTC31d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 29 on average
606 / 700
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!
NA · groups of 8+ · 2x · biweekly · 3 on average
3 / 75
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | JUST-WIPED
NA · groups of 8+ · 2x · biweekly · 2 on average
3 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 353 on average
98 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 150 on average
205 / 215
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 130 on average
166 / 175

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

The prediction follows its tag, as too few of CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 15 days 5 hours ago the server made the world it is on now. A fortnightly wipe is listed in the tags.

Population

How busy is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks currently has 0 of its 50 slots filled. Averaged over the past week: 0 players.

How does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks rank against other Rust servers?

Seven-day player hours place CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks at #15,264, in the top 69% of ranked servers; within North America it is #1,493.

Settings and rules

Which map does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks run?

A procedural map of size 2,500 with seed 546844637, generated by the game, runs on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks's name indicates a gather rate of 2x. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks run?

Rust network protocol 2635 and build 168909 on Linux is what CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks runs. To join, your game must match the protocol; Steam handles the update.

Is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks online, and how reliable is it?

Right now CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks shows as online. Its reported uptime dates the last restart to about 16 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks located?

With its NA tag, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.98.50:28000 is its address.

Does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks run smoothly?

It averaged 5 server fps over the last 48 hours, with a low of 5. The world held as many as 29,355 entities, buildings and deployables included. At its peak it held 2,184 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

The Rust Heatmap lists that CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks fits are: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What do the server tags on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks mean?

The game's server browser reads the tags CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; ^q (Premium): Rust's premium status is required to join; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

Press F1 in Rust to open the console, then enter client.connect 66.51.98.50:28000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. Rust's premium status is required to join. You can find it online at https://discord.com/invite/7ejjwauC.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.
^q
Premium Rust's premium status is required to join.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.