Rust HeatmapInfrared · players
IR live Players64,636 Servers11,756 Warm3,440 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Aim Test Server

Online EU · 1 65.109.156.177:28015 checked 10m ago

monthly wipes
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 12:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 1
#14,598
rank
top 66% · #2492 in EU
16d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

0.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:22 UTC16d ago 2 – running 0
Thu 8 Oct, 16:08 UTC20d ago 1 halved by day 1 4.2 days 0
Thu 8 Oct, 07:28 UTC21d ago 1 – 0.4 days 0
Wed 7 Oct, 13:59 UTC21d ago 1 – 0.7 days 0
Sun 4 Oct, 22:23 UTC24d ago 2 halved by day 1 2.6 days 0
Sun 4 Oct, 15:37 UTC24d ago 2 – 0.3 days 0
Sun 4 Oct, 09:28 UTC25d ago 2 – 0.3 days 0
Sat 3 Oct, 17:21 UTC25d ago 2 – 0.7 days 1
Sat 3 Oct, 06:50 UTC26d ago 2 – 0.4 days 0
Fri 2 Oct, 12:27 UTC26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 3 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
5 / 100
Российский X1000 MAGIC|SURVHUB.RU|EVETNS
EU · groups of 50+ · 1000x · monthly · 3 on average
5 / 200
AlexRust X1000000
EU · groups of 50+ · 1e+06x · monthly · 1 on average
2 / 100
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 105 on average
125 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Aim Test Server?

The average peak across its recent wipes is 1 players. 24 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.

What is the wipe schedule on Aim Test Server?

A single monthly wipe, the force wipe, is all Aim Test Server runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 16 days 15 hours ago. Its tags state a wipe each month.

Population

How busy is Aim Test Server?

Aim Test Server currently has 0 of its 10 slots filled. The average across the last seven days is 0 players; the peak reached 1. Look at 19:00 UTC for the last 48 hours: that hour averaged 0 players.

How does Aim Test Server rank against other Rust servers?

Top 66% of ranked servers and #2,492 in Europe: that is Aim Test Server at #14,598 for player hours over seven days.

Settings and rules

Which map does Aim Test Server run?

A procedural map of size 1,337 with seed 1337, generated by the game, runs on Aim Test Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Aim Test Server?

The name Aim Test Server does not specify a gather rate. The group limit is 12 players. The server runs combat training, loot is handed out for aim and PvP practice. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Aim Test Server run?

The build on Aim Test Server is Rust network protocol 2634 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Aim Test Server online, and how reliable is it?

Right now Aim Test Server shows as online. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Aim Test Server located?

Its region code is 1, and Aim Test Server lists itself in Europe with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. 65.109.156.177:28015 is its address.

Does Aim Test Server run smoothly?

Average server fps over the last 48 hours was 30; it never dropped below 30. The world held as many as 80,000 entities, buildings and deployables included. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Aim Test Server?

Rust aim training servers and EU Rust servers, busiest first are the Rust Heatmap lists that Aim Test Server fits. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Combat training ^d; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Aim Test Server mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts12 (Group limit): Teams cap at 12; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r1 (Region code): The region code for this server is 1; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^d (Combat training): The loot is handed to you for aim and PvP practice; EU (Europe): The server browser lists it under Europe are the tags Aim Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Aim Test Server?

Press F1 in Rust to open the console, then enter client.connect 65.109.156.177:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/chQQmVKGCu.

KeyServer tags

what each one means

Published as mp10,ptrak,$r1,v2634,^m,^d,EU,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts12
Group limit Teams cap at 12.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r1
Region code The region code for this server is 1.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.