Mootopia PVE DEV
Offline EU 65.108.237.157:60418 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 13:31 UTC43d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Mootopia PVE DEV?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Mootopia PVE DEV?
Once a month, with the force wipe, Mootopia PVE DEV wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 43 days 6 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is Mootopia PVE DEV?
Mootopia PVE DEV went quiet 27 days 23 hours ago and is offline right now.
How does Mootopia PVE DEV rank against other Rust servers?
Seven-day player hours place Mootopia PVE DEV at #16,036, in the top 69% of ranked servers; within Europe it is #2,477.
Settings and rules
Which map does Mootopia PVE DEV run?
The map on Mootopia PVE DEV is procedural, size 5,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on Mootopia PVE DEV?
The name Mootopia PVE DEV does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Mootopia PVE DEV run?
Rust network protocol 2633 and build 165217 on Linux is what Mootopia PVE DEV runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Mootopia PVE DEV online, and how reliable is it?
Offline at the moment: Mootopia PVE DEV was last seen 27 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 September 2026.
Where is Mootopia PVE DEV located?
The EU tag is how Mootopia PVE DEV lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 65.108.237.157:60418.
Tags
Which Rust Heatmap lists and filters include Mootopia PVE DEV?
The Rust Heatmap lists that Mootopia PVE DEV fits are: Rust roleplay servers, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Mootopia PVE DEV mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): Europe is where the server browser puts it are the tags Mootopia PVE DEV publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Mootopia PVE DEV?
Enter client.connect 65.108.237.157:60418 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.