Old Man Rust [HARDCORE NO MINIS]
Online 64.71.179.88:28015 checked 2h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:25 UTC4d ago | 2° | – | running | 0 |
| Fri 2 Oct, 23:31 UTC25d ago | 2° | halved by day 17 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Old Man Rust [HARDCORE NO MINIS]?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 28 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 17 when it did not hold.
What is the wipe schedule on Old Man Rust [HARDCORE NO MINIS]?
Its rhythm cannot yet be told: too few of Old Man Rust [HARDCORE NO MINIS]'s wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 4 days 21 hours ago.
Population
How busy is Old Man Rust [HARDCORE NO MINIS]?
Old Man Rust [HARDCORE NO MINIS] currently has 0 of its 75 slots filled. Averaged over the past week: 0 players, peaking at 2. Look at 20:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Old Man Rust [HARDCORE NO MINIS] rank against other Rust servers?
Ranked #6,251 on seven-day player hours, Old Man Rust [HARDCORE NO MINIS] is in the top 28% of all ranked servers.
Map and rules
Which map does Old Man Rust [HARDCORE NO MINIS] run?
A procedural map of size 3,000, generated by the game, runs on Old Man Rust [HARDCORE NO MINIS].
What are the rules and settings on Old Man Rust [HARDCORE NO MINIS]?
A gather rate is not given in the name Old Man Rust [HARDCORE NO MINIS]. The group limit is not published. The server runs hardcore, Facepunch's most punishing ruleset. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Old Man Rust [HARDCORE NO MINIS] run?
Rust network protocol 2635 and build 168909 is the build Old Man Rust [HARDCORE NO MINIS] runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Old Man Rust [HARDCORE NO MINIS] online, and how reliable is it?
Online now: Old Man Rust [HARDCORE NO MINIS]. Its reported uptime dates the last restart to about 4 days 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 2 October 2026.
Where is Old Man Rust [HARDCORE NO MINIS] located?
Nothing about a region comes from Old Man Rust [HARDCORE NO MINIS]. Rust Heatmap shows the location a server states. It does not look up the machine's location. 64.71.179.88:28015 is its address.
Does Old Man Rust [HARDCORE NO MINIS] run smoothly?
It averaged 183 server fps over the last 48 hours, with a low of 102. Buildings, deployables and the rest of the world came to as much as 49,763 entities. At its peak it held 3,711 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Old Man Rust [HARDCORE NO MINIS]?
Modded Rust servers, by live population are the Rust Heatmap lists that Old Man Rust [HARDCORE NO MINIS] fits. You will find it under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
What do the server tags on Old Man Rust [HARDCORE NO MINIS] mean?
The game's server browser reads the tags Old Man Rust [HARDCORE NO MINIS] publishes: gmhardcore (Game mode): Hardcore rules, which are harsher; mp75 (Max players): The slot count is 75; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Old Man Rust [HARDCORE NO MINIS]?
Enter client.connect 64.71.179.88:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.