[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY
Online NA 64.140.169.51:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:01 UTC13d ago | 2° | – | running | 0 |
| Thu 1 Oct, 17:39 UTC FW27d ago | 3° | halved by day 2 | 14.5 days | 0 |
| Thu 17 Sep, 17:07 UTC41d ago | 3° | halved by day 4 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its peak 10 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
A single monthly wipe, the force wipe, is all [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 6 hours ago. A monthly wipe is what its tags declare.
Population
How busy is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
Of 75 slots on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 18:00 UTC for the last 48 hours: that hour averaged 1 players.
How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY rank against other Rust servers?
Top 24% of ranked servers and #913 in North America: that is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY at #5,448 for player hours over seven days.
Settings and rules
Which map does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run?
[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs a procedural map of size 4,500 with seed 31234, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
A gather rate is not given in the name [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run?
Rust network protocol 2635 and build 168909 is the build [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY online, and how reliable is it?
The server is up at the moment: [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is online. About 46 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY located?
In North America, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 64.140.169.51:28015 is its address.
Does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run smoothly?
Average server fps over the last 48 hours was 199; it never dropped below 163. Entities peaked at 123,836, counting buildings, deployables and all the rest of the world. The highest memory use was 5,058 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY fits. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.
What do the server tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY mean?
The game's server browser reads the tags [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes: gmvanilla (Game mode): Survival in vanilla form; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
The same operator most likely runs them: [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes a hzn.gg hostname, and 1 other server we track publishes one too.
Connect
How do I join [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?
Enter client.connect 64.140.169.51:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/nNrtKd8vF4.
