Rust HeatmapInfrared · players
IR live Players61,775 Servers11,739 Warm3,380 Fresh wipes · 3h186 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY

Online NA 64.140.169.51:28015 checked 9m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 12:00flare: a wipe in that hourThu 10:00
0
7-day average
peak 2
#5,448
rank
top 24% · #913 in NA
13d ago
last wipe
monthly schedule
7d 7h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

Coming wipes

7d 7h
Thu 5 Nov, 19:00 UTC
FW
35d 7h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:01 UTC13d ago 2 – running 0
Thu 1 Oct, 17:39 UTC FW27d ago 3 halved by day 2 14.5 days 0
Thu 17 Sep, 17:07 UTC41d ago 3 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
2 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
5 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
2 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
0 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
4 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Its recent wipes drew an average peak of 3 players. The crowd on the latest wipe reached its peak 10 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.

What is the wipe schedule on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

A single monthly wipe, the force wipe, is all [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 6 hours ago. A monthly wipe is what its tags declare.

Population

How busy is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Of 75 slots on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY, 0 are in use right now. A seven-day average of 0 players, with a peak of 2. Look at 18:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY rank against other Rust servers?

Top 24% of ranked servers and #913 in North America: that is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY at #5,448 for player hours over seven days.

Settings and rules

Which map does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run?

[HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs a procedural map of size 4,500 with seed 31234, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

A gather rate is not given in the name [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run?

Rust network protocol 2635 and build 168909 is the build [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY online, and how reliable is it?

The server is up at the moment: [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY is online. About 46 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY located?

In North America, [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 64.140.169.51:28015 is its address.

Does [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY run smoothly?

Average server fps over the last 48 hours was 199; it never dropped below 163. Entities peaked at 123,836, counting buildings, deployables and all the rest of the world. The highest memory use was 5,058 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY fits. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.

What do the server tags on [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY mean?

The game's server browser reads the tags [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes: gmvanilla (Game mode): Survival in vanilla form; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Who runs [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

The same operator most likely runs them: [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY publishes a hzn.gg hostname, and 1 other server we track publishes one too.

Connect

How do I join [HZN.GG] - NO KOS|RAIDABLE BASES|NO DECAY?

Enter client.connect 64.140.169.51:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/nNrtKd8vF4.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp75
Max players Slot count: 75.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.