Rust HeatmapInfrared · players
IR live Players40,419 Servers11,701 Warm3,002 Fresh wipes · 3h95 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15

Online NA 64.140.169.50:28015 checked 9m ago

biweekly wipes vanillaoxide
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 02:00flare: a wipe in that hourThu 00:00
0
7-day average
peak 3
#6,494
rank
top 29% · #1024 in NA
12d ago
last wipe
biweekly schedule
1d 3h
next wipe
Fri 30 Oct, 05:03 UTC
UTC checked 9m ago

Li2Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 05:03 UTC, in 1d 3h. Its biweekly schedule tag · low confidence

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

1d 3h
Fri 30 Oct, 05:03 UTC
7d 17h
Thu 5 Nov, 19:00 UTC
FW
15d 3h
Fri 13 Nov, 05:03 UTC
29d 3h
Fri 27 Nov, 05:03 UTC
35d 17h
Thu 3 Dec, 19:00 UTC
FW
43d 3h
Fri 11 Dec, 05:03 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:03 UTC12d ago 0 – running 0
Thu 1 Oct, 17:42 UTC FW27d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 17:10 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 97 on average
46 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 67 on average
50 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 41 on average
49 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 40 on average
24 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 28 on average
14 / 200
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 26 on average
4 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 5 when it did not hold.

What is the wipe schedule on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

Too few wipes are recorded on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 to confirm its schedule; the tag is what the prediction follows. Due on Friday 30 October at 05:03 UTC: the next wipe. 12 days 20 hours ago the server made the world it is on now. Its tags state a wipe every two weeks.

Population

How busy is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

The current population of [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 is 0, against 150 slots. The average across the last seven days is 0 players; the peak reached 3.

How does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 rank against other Rust servers?

Top 29% of ranked servers and #1,024 in North America: that is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 at #6,494 for player hours over seven days.

Map and rules

Which map does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 run?

[HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 runs a procedural map of size 4,500 with seed 388239, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

The name [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Plugin count: Oxide. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 run?

Rust network protocol 2635 and build 168909 on Linux is what [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 online, and how reliable is it?

Right now [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 shows as online. The uptime it reports puts the last restart at about 36 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 located?

With its NA tag, [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 64.140.169.50:28015.

Does [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 run smoothly?

Average server fps over the last 48 hours was 212; it never dropped below 174. Buildings, deployables and the rest of the world came to as much as 114,133 entities. Memory use reached 4,126 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

These Rust Heatmap lists include [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 mean?

The game's server browser reads the tags [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15 publishes: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): This server has 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Who runs [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

1 other server we track publishes a hzn.gg hostname alongside [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15, so one operator most likely runs them all.

How to join

How do I join [HZN.GG] - NO KOS|NO DECAY|SCRAP | Wiped 10/15?

Press F1 in Rust to open the console, then enter client.connect 64.140.169.50:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,NA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp150
Max players This server has 150 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.