Rust HeatmapInfrared · players
IR live Players103,803 Servers11,888 Warm3,995 Fresh wipes · 3h419 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

ZN staging (private)

Offline EU 62.83.16.220:28215 checked 8d ago

monthly wipes moddedcarbonpve
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,383
rank
top 70% · #2581 in EU
28d ago
last wipe
monthly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct22 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

0.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
35d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:46 UTC28d ago 0 – running 0
Tue 29 Sep, 12:07 UTC30d ago 1 – 2 days 1
Mon 28 Sep, 14:44 UTC31d ago 1 – 0.9 days 1
Mon 28 Sep, 05:50 UTC31d ago 1 – 0.4 days 1
Sun 27 Sep, 16:03 UTC32d ago 1 – 0.6 days 0
Thu 24 Sep, 11:26 UTC35d ago 0 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 33 on average
46 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
30 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 29 on average
46 / 140
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
32 / 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 25 on average
40 / 150
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
26 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ZN staging (private)?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on ZN staging (private)?

The only wipe on ZN staging (private) is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 28 days 6 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is ZN staging (private)?

The last time ZN staging (private) was seen was 8 days 23 hours ago, and it is offline now.

How does ZN staging (private) rank against other Rust servers?

Top 70% of ranked servers and #2,581 in Europe: that is ZN staging (private) at #15,383 for player hours over seven days.

Rules and settings

Which map does ZN staging (private) run?

A procedural map, generated by the game, runs on ZN staging (private).

What are the rules and settings on ZN staging (private)?

A gather rate is not given in the name ZN staging (private). Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does ZN staging (private) run?

The build on ZN staging (private) is Rust network protocol 2634 and build 166465, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is ZN staging (private) online, and how reliable is it?

Last seen 8 days 23 hours ago, ZN staging (private) is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 23 September 2026.

Where is ZN staging (private) located?

With its EU tag, ZN staging (private) lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 62.83.16.220:28215 is its address.

Lists and filters

Which Rust Heatmap lists and filters include ZN staging (private)?

The Rust Heatmap lists that ZN staging (private) fits are: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on ZN staging (private) mean?

gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166465 (Build): This build is 166465; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): Europe is where the server browser puts it are the tags ZN staging (private) publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join ZN staging (private)?

Enter client.connect 62.83.16.220:28215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players Slot count: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166465
Build This build is 166465.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.