Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h14 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

Online EU · ger 62.83.16.220:28015 checked 2h ago

monthly wipes moddedcarbonpve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Mon 20:00flare: a wipe in that hourWed 17:00
1
7-day average
peak 6
#3,104
rank
top 14% · #1160 in EU
27d ago
last wipe
monthly schedule
7d 23h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 2h ago

Li2Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

7d 23h
Thu 5 Nov, 19:00 UTC
FW
35d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
45 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
34 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
30 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
32 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 24 on average
35 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
39 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The average peak across its recent wipes is 3 players. 23 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

A single monthly wipe, the force wipe, is all ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 1 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The current population of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is 1, against 50 slots. Averaged over the past week: 1 players, peaking at 6. Its busiest point in the last 48 hours was 21:00 UTC, averaging 3 players.

How does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly rank against other Rust servers?

On player hours over the last seven days, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is #3,104 globally (top 14%) and #1,160 in Europe.

Settings and rules

Which map does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?

The map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is procedural, size 3,500 with seed 1541797379, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

A gather rate is not given in the name ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?

Rust network protocol 2635 and build 168909 is the build ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online, and how reliable is it?

Online now: ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. Its reported uptime dates the last restart to about 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 15 September 2026.

Where is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly located?

Its region code is ger, and ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly lists itself in Europe with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 62.83.16.220:28015 is its address.

Does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run smoothly?

It averaged 103 server fps over the last 48 hours, with a low of 72. Buildings, deployables and the rest of the world came to as much as 85,001 entities. Memory use reached 3,849 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The Rust Heatmap lists that ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly fits are: Rust servers with zombies in the name, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $rger (Region code): This one carries the region code ger; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe are the tags ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Press F1 in Rust to open the console, then enter client.connect 62.83.16.220:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://discord.com/invite/fAxbJ6g5Hf.

KeyServer tags

what each one means

Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$rger
Region code This one carries the region code ger.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.