地图生成
Offline EA 60.4.9.81:27015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Sunday 1 November, 02:38 UTC, in 3d 6h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on 地图生成?
Drawn from weekly: 7 days after its last wipe, the next wipe on 地图生成 is an estimate. Sunday 1 November at 02:38 UTC is when its next wipe is due. 45 days 17 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is 地图生成?
Last seen 44 days 11 hours ago, 地图生成 is offline at the moment.
How does 地图生成 rank against other Rust servers?
On player hours over the last seven days, 地图生成 is #12,684 globally (top –) and #476 in Asia.
Settings and rules
Which map does 地图生成 run?
地图生成 runs a procedural map, which the game generates.
What are the rules and settings on 地图生成?
The name 地图生成 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does 地图生成 run?
The build on 地图生成 is Rust network protocol 2633 and build 163493, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is 地图生成 online, and how reliable is it?
地图生成 is down just now; the last sighting was 44 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.
Where is 地图生成 located?
The EA tag is how 地图生成 lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 60.4.9.81:27015.
Lists and filters
Which Rust Heatmap lists and filters include 地图生成?
Modded Rust servers, by live population are the Rust Heatmap lists that 地图生成 fits. Filtering the list by Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.
What do the server tags on 地图生成 mean?
These are the tags 地图生成 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): The game build here is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): East Asia is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join 地图生成?
Enter client.connect 60.4.9.81:27015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.