Rust HeatmapInfrared · players
IR live Players62,626 Servers11,741 Warm3,351 Fresh wipes · 3h195 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取

Online EA 110.42.9.116:28030 checked 13m ago

weekly wipes vanillamoddedoxide
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Tue 12:00flare: a wipe in that hourThu 10:00
1
7-day average
peak 4
#2,583
rank
top 12% · #247 in EA
6d ago
last wipe
weekly schedule
19h
next wipe
Fri 30 Oct, 07:16 UTC
UTC checked 13m ago

Li2Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 45% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:16 UTC, in 19h. Every Friday at 07:16 UTC · high confidence

7 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 4

Coming wipes

19h
Fri 30 Oct, 07:16 UTC
7d 7h
Thu 5 Nov, 19:00 UTC
FW
7d 19h
Fri 6 Nov, 07:16 UTC
14d 19h
Fri 13 Nov, 07:16 UTC
21d 19h
Fri 20 Nov, 07:16 UTC
28d 19h
Fri 27 Nov, 07:16 UTC
35d 7h
Thu 3 Dec, 19:00 UTC
FW
35d 19h
Fri 4 Dec, 07:16 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 07:16 UTC6d ago 4 – running 1
Fri 16 Oct, 06:29 UTC13d ago 6 halved by day 4 7 days 2
Fri 9 Oct, 05:29 UTC20d ago 3 held half 7 days 0
Thu 1 Oct, 19:43 UTC FW27d ago 5 halved by day 6 7.4 days 1
Thu 24 Sep, 17:43 UTC34d ago 4 held half 7.1 days 0
Fri 18 Sep, 07:15 UTC41d ago 5 halved by day 2 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取?

At their busiest, its recent wipes averaged 4 players. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取?

Wipes on 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 follow this rhythm: every Friday at 07:16 UTC. Friday 30 October at 07:16 UTC is when its next wipe is due. The world in play now was made 6 days 4 hours ago. Its tags carry a weekly wipe schedule.

Population

How busy is 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取?

Of 200 slots on 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取, 0 are in use right now. A seven-day average of 1 players, with a peak of 4. Look at 10:00 UTC for the last 48 hours: that hour averaged 3 players.

How does 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 rank against other Rust servers?

Top 12% of ranked servers and #247 in Asia: that is 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 at #2,583 for player hours over seven days.

Rules and settings

Which map does 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 run?

A procedural map of size 4,500 with seed 364229868, generated by the game, runs on 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取?

No gather rate appears in the name 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 run?

The build on 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 online, and how reliable is it?

Right now 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 shows as online. The uptime it reports puts the last restart at about 6 days 1 hours ago. It was up 166 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 located?

In Asia, 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 lists itself with the EA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 110.42.9.116:28030.

Does 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 run smoothly?

It averaged 169 server fps over the last 48 hours, with a low of 135. The world held as many as 122,944 entities, buildings and deployables included. The highest memory use was 5,645 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取?

These Rust Heatmap lists include 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取: Modded Rust servers, by live population. These are the filters that return it on the list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 mean?

gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia are the tags 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join 【独来独往】10.27新档|3倍|独狼Solo|秒造|拾取?

To join by console, open it with F1 in Rust and enter client.connect 110.42.9.116:28030. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://qun.qq.com/universal-share/share?ac=1&authKey=Rh6sjADi7Gb3nKGisnI3FXxWHspFLGGMnOEPkD5iUMNvCobFfgEtG03uXIShIfhy&busi_data=eyJncm91cENvZGUiOiI4ODgzODgyMCIsInRva2VuIjoiOVFuek1COE9PODU5cGFZT2NpRWovK0Y2dXJmaVBVczZRa3Q4QXBxcENIMmFpVU1nMkhtUHRMTExXeWZ4eXlUZCIsInVpbiI6IjI0NjIwMzM3MzcifQ==&data=uLgiWJA5frjCHIKtf-M9a4n4KnaNoEok2pRW3Po9RgTaDkHHqRpG0ox58wVw1umcauIaGM6WLGA1t9RuC0Wu8g&svctype=4&tempid=h5_group_info.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players The slot count is 200.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.