地图生成
Offline EA 60.4.9.103:27015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 29 October, 19:51 UTC, in 1d 1h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on 地图生成?
Drawn from weekly: 7 days after its last wipe, the next wipe on 地图生成 is an estimate. Due on Thursday 29 October at 19:51 UTC: the next wipe. The world in play now was made 26 days 22 hours ago. The tags list a weekly wipe.
Population
How busy is 地图生成?
地图生成 went quiet 26 days 15 hours ago and is offline right now.
How does 地图生成 rank against other Rust servers?
Top 60% of ranked servers and #473 in Asia: that is 地图生成 at #13,828 for player hours over seven days.
Rules and settings
Which map does 地图生成 run?
A procedural map of size 1,000 with seed 1000, generated by the game, runs on 地图生成. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on 地图生成?
The name 地图生成 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does 地图生成 run?
Rust network protocol 2634 and build 166494 is the build 地图生成 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is 地图生成 online, and how reliable is it?
地图生成 is down just now; the last sighting was 26 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 1 October 2026.
Where is 地图生成 located?
The EA tag is how 地图生成 lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 60.4.9.103:27015.
Tags
Which Rust Heatmap lists and filters include 地图生成?
Modded Rust servers, by live population are the Rust Heatmap lists that 地图生成 fits. Filtering the list by Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.
What do the server tags on 地图生成 mean?
The game's server browser reads the tags 地图生成 publishes: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EA (East Asia): The server browser lists it under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join 地图生成?
Enter client.connect 60.4.9.103:27015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.