test01
Offline EA 59.39.220.166:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 21h. Biweekly: 14 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on test01?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Friday 30 October at 05:49 UTC is when its next wipe is due. The world it runs now dates from 27 days 2 hours ago. The tags declare one wipe every two weeks.
Population
How busy is test01?
Last seen 15 days 16 hours ago, test01 is offline at the moment.
How does test01 rank against other Rust servers?
On player hours over the last seven days, test01 is #13,143 globally (top 61%) and #477 in Asia.
Settings and rules
Which map does test01 run?
test01 runs a procedural map, which the game generates.
What are the rules and settings on test01?
A gather rate is not given in the name test01. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does test01 run?
The build on test01 is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is test01 online, and how reliable is it?
Offline at the moment: test01 was last seen 15 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 12 October 2026.
Where is test01 located?
The EA tag is how test01 lists itself in Asia. Rust Heatmap shows the location a server states. It does not look up the machine's location. 59.39.220.166:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include test01?
These Rust Heatmap lists include test01: Best Rust community servers. You will find it under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on test01 mean?
The game's server browser reads the tags test01 publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes on a two-week cycle; EA (East Asia): East Asia is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join test01?
To join by console, open it with F1 in Rust and enter client.connect 59.39.220.166:28015. Or press Launch Rust on this page, which connects you through Steam.