Rust HeatmapInfrared · players
IR live Players93,860 Servers11,838 Warm4,030 Fresh wipes · 3h178 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 4° now Linear · 0–200° · slots

[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla

Online EA 139.99.124.11:28015 checked 7m ago

biweekly wipes vanillaoxide
Sp1 · players now 4/ 200
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 11°
Sun 17:00flare: a wipe in that hourTue 15:00
6
7-day average
peak 22
#1,304
rank
top 6% · #128 in EA
11d ago
last wipe
biweekly schedule
2d 1h
next wipe
Thu 29 Oct, 17:48 UTC
UTC checked 7m ago

Li2Players

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:48 UTC, in 2d 1h. Its biweekly schedule tag · low confidence

15 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
31
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 10

Coming wipes

2d 1h
Thu 29 Oct, 17:48 UTC
9d 2h
Thu 5 Nov, 19:00 UTC
FW
16d 1h
Thu 12 Nov, 17:48 UTC
30d 1h
Thu 26 Nov, 17:48 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW
44d 1h
Thu 10 Dec, 17:48 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 15 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:48 UTC11d ago 34 – running 4
Thu 1 Oct, 18:03 UTC FW25d ago 28 held half 14 days 0
Tue 15 Sep, 15:49 UTC42d ago 32 halved by day 10 16.1 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 85 on average
54 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
EA · groups of 8+ · biweekly · 51 on average
33 / 215
Rustafied.com - SEA Medium
EA · groups of 16+ · biweekly · 34 on average
26 / 100
JP ONLY 2WEEK SOLO/DUO/TORIO#84
EA · groups of 8+ · biweekly · 3 on average
5 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
EA · groups of 8+ · biweekly · 2 on average
2 / 100
新手村 | Rookie Village | 四人 | 1x PVP 10.26新开
EA · groups of 8+ · 1x · biweekly · 1 on average
2 / 500

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Its recent wipes drew an average peak of 31 players. 18 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 10 when it did not hold.

What is the wipe schedule on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The prediction follows its tag, as too few of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's wipes are on record to confirm the schedule. Due on Thursday 29 October at 17:48 UTC: the next wipe. The world in play now was made 11 days 22 hours ago. Its tags state a wipe every two weeks.

Player counts

How busy is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

The current population of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is 4, against 200 slots. Averaged over the past week: 6 players, peaking at 22. Look at 16:00 UTC for the last 48 hours: that hour averaged 10 players.

How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla rank against other Rust servers?

Seven-day player hours place [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla at #1,304, in the top 6% of ranked servers; within Asia it is #128.

Map and rules

Which map does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run?

The map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is procedural, size 4,300 with seed 620124842, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

No gather rate appears in the name [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run?

Rust network protocol 2635 and build 168909 on Linux is what [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs. To join, your game must match the protocol; Steam handles the update.

Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla online, and how reliable is it?

Right now [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla shows as online. The uptime it reports puts the last restart at about 16 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla located?

The EA tag is how [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 139.99.124.11:28015.

Does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run smoothly?

Average server fps over the last 48 hours was 120; it never dropped below 96. The world held as many as 119,712 entities, buildings and deployables included. Memory use reached 4,434 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla fits. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla mean?

The game's server browser reads the tags [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): This server has 200 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): In the server browser it sits under East Asia. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?

Press F1 in Rust to open the console, then enter client.connect 139.99.124.11:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/G4kV5sDrjr is where its website is.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp200
Max players This server has 200 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.