[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Online EA 139.99.124.11:28015 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:48 UTC, in 2d 1h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:48 UTC11d ago | 34° | – | running | 4 |
| Thu 1 Oct, 18:03 UTC FW25d ago | 28° | held half | 14 days | 0 |
| Tue 15 Sep, 15:49 UTC42d ago | 32° | halved by day 10 | 16.1 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Its recent wipes drew an average peak of 31 players. 18 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. It fell below half by day 10 when it did not hold.
What is the wipe schedule on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The prediction follows its tag, as too few of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's wipes are on record to confirm the schedule. Due on Thursday 29 October at 17:48 UTC: the next wipe. The world in play now was made 11 days 22 hours ago. Its tags state a wipe every two weeks.
Player counts
How busy is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The current population of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is 4, against 200 slots. Averaged over the past week: 6 players, peaking at 22. Look at 16:00 UTC for the last 48 hours: that hour averaged 10 players.
How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla rank against other Rust servers?
Seven-day player hours place [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla at #1,304, in the top 6% of ranked servers; within Asia it is #128.
Map and rules
Which map does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run?
The map on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is procedural, size 4,300 with seed 620124842, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
No gather rate appears in the name [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run?
Rust network protocol 2635 and build 168909 on Linux is what [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs. To join, your game must match the protocol; Steam handles the update.
Is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla online, and how reliable is it?
Right now [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla shows as online. The uptime it reports puts the last restart at about 16 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla located?
The EA tag is how [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla lists itself in Asia. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 139.99.124.11:28015.
Does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run smoothly?
Average server fps over the last 48 hours was 120; it never dropped below 96. The world held as many as 119,712 entities, buildings and deployables included. Memory use reached 4,434 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla fits. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla mean?
The game's server browser reads the tags [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes: gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): This server has 200 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): In the server browser it sits under East Asia. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Press F1 in Rust to open the console, then enter client.connect 139.99.124.11:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/G4kV5sDrjr is where its website is.
