Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:35 UTC2h ago | – | – | – | 0 |
| Wed 28 Oct, 15:49 UTC3h ago | – | – | – | 0 |
| Wed 28 Oct, 15:04 UTC4h ago | – | – | – | 0 |
| Wed 28 Oct, 14:19 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 13:34 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 12:49 UTC6h ago | – | – | – | 0 |
| Wed 28 Oct, 12:04 UTC7h ago | – | – | – | 0 |
| Wed 28 Oct, 11:19 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 10:34 UTC8h ago | – | – | – | 0 |
| Wed 28 Oct, 09:50 UTC9h ago | – | – | – | 0 |
| Wed 28 Oct, 09:04 UTC10h ago | – | – | – | 0 |
| Wed 28 Oct, 08:19 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 07:34 UTC11h ago | – | – | – | 0 |
| Wed 28 Oct, 06:49 UTC12h ago | – | – | – | 0 |
| Wed 28 Oct, 06:04 UTC13h ago | – | – | – | 0 |
| Wed 28 Oct, 05:20 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 04:34 UTC14h ago | – | – | – | 0 |
| Wed 28 Oct, 03:50 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 03:04 UTC16h ago | – | – | – | 0 |
| Wed 28 Oct, 02:19 UTC17h ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Facepunch Staging Hourly Autowipe | Nav Disabled?
Facepunch Staging Hourly Autowipe | Nav Disabled has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.
Population
How busy is Facepunch Staging Hourly Autowipe | Nav Disabled?
The current count for Facepunch Staging Hourly Autowipe | Nav Disabled is 0 players. A seven-day average of 0 players.
How does Facepunch Staging Hourly Autowipe | Nav Disabled rank against other Rust servers?
Player hours over seven days put Facepunch Staging Hourly Autowipe | Nav Disabled at #15,373, in the top 69% of ranked servers.
Rules and settings
Which map does Facepunch Staging Hourly Autowipe | Nav Disabled run?
The map on Facepunch Staging Hourly Autowipe | Nav Disabled is procedural, size 4,500 with seed 2017033624, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Facepunch Staging Hourly Autowipe | Nav Disabled?
No gather rate appears in the name Facepunch Staging Hourly Autowipe | Nav Disabled. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Official in the game. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Facepunch Staging Hourly Autowipe | Nav Disabled run?
Rust network protocol 2635 and build 169536 on Windows is what Facepunch Staging Hourly Autowipe | Nav Disabled runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Facepunch Staging Hourly Autowipe | Nav Disabled online, and how reliable is it?
The server is up at the moment: Facepunch Staging Hourly Autowipe | Nav Disabled is online. The uptime it reports puts the last restart at about 15 minutes ago. 140 of 168 hours up over the last 7 full days, which is 83%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Facepunch Staging Hourly Autowipe | Nav Disabled located?
Nothing about a region comes from Facepunch Staging Hourly Autowipe | Nav Disabled. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 57.128.211.49:28023.
Does Facepunch Staging Hourly Autowipe | Nav Disabled run smoothly?
The last 48 hours brought an average of 230 server fps and a floor of 66. Entities peaked at 118,000, counting buildings, deployables and all the rest of the world. Memory use reached 2,534 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Facepunch Staging Hourly Autowipe | Nav Disabled?
Official Rust servers are the Rust Heatmap lists that Facepunch Staging Hourly Autowipe | Nav Disabled fits. Filtering the list by Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only brings it up.
What do the server tags on Facepunch Staging Hourly Autowipe | Nav Disabled mean?
The game's server browser reads the tags Facepunch Staging Hourly Autowipe | Nav Disabled publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp0 (Max players): This server has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169536 (Build): Build 169536; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs Facepunch Staging Hourly Autowipe | Nav Disabled?
One operator most likely runs Facepunch Staging Hourly Autowipe | Nav Disabled and the 124 other servers we track that publish a playrust.com hostname.
Connect
How do I join Facepunch Staging Hourly Autowipe | Nav Disabled?
To join by console, open it with F1 in Rust and enter client.connect 57.128.211.49:28023. Or press Launch Rust on this page, which connects you through Steam.