Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 390, 2 hours in, with 60 in the queue.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 390°+60 queue | – | running | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [EU East] Facepunch 1?
The average peak across its recent wipes is 390 players. 60 were in the queue when the latest wipe's crowd peaked, 2 hours after the wipe.
What is the wipe schedule on [EU East] Facepunch 1?
A single monthly wipe, the force wipe, is all [EU East] Facepunch 1 runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 3 hours ago. Its tags state a wipe each month.
Population
How busy is [EU East] Facepunch 1?
[EU East] Facepunch 1 currently has 9 of its 400 slots filled. Averaged over the past week: 7 players, peaking at 23. Look at 17:00 UTC for the last 48 hours: that hour averaged 15 players.
How does [EU East] Facepunch 1 rank against other Rust servers?
Player hours over seven days put [EU East] Facepunch 1 at #1,174, in the top 5% of ranked servers.
Map and rules
Which map does [EU East] Facepunch 1 run?
A procedural map of size 4,500 with seed 1656653964, generated by the game, runs on [EU East] Facepunch 1. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EU East] Facepunch 1?
A gather rate is not given in the name [EU East] Facepunch 1. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Official in the game. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does [EU East] Facepunch 1 run?
Rust network protocol 2635 and build 168909 is the build [EU East] Facepunch 1 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is [EU East] Facepunch 1 online, and how reliable is it?
Right now [EU East] Facepunch 1 shows as online. The uptime it reports puts the last restart at about 4 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [EU East] Facepunch 1 located?
No region tag comes from [EU East] Facepunch 1, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 57.128.211.28:28020 is its address.
Does [EU East] Facepunch 1 run smoothly?
Average server fps over the last 48 hours was 230; it never dropped below 220. The world held as many as 134,445 entities, buildings and deployables included. At its peak it held 6,033 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EU East] Facepunch 1?
Rust tutorial servers, EU Rust servers, busiest first, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [EU East] Facepunch 1 fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What do the server tags on [EU East] Facepunch 1 mean?
The game's server browser reads the tags [EU East] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp400 (Max players): This server has 400 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Who runs [EU East] Facepunch 1?
124 other servers we track publish a playrust.com hostname too, so one operator most likely runs them all with [EU East] Facepunch 1.
Connect
How do I join [EU East] Facepunch 1?
To join by console, open it with F1 in Rust and enter client.connect 57.128.211.28:28020. Or press Launch Rust on this page, which connects you through Steam.
