Rust HeatmapInfrared · players
IR live Players45,403 Servers11,694 Warm3,140 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–75° · slots

Bloodline Rust Build Server

Offline 51.79.46.196:25566 checked 14d ago

Sp1 · players now 0/ 75
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,199
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 14d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:12 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
5 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
138 / 999
207 / 999
48 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
20 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Bloodline Rust Build Server?

Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Bloodline Rust Build Server?

The record of Bloodline Rust Build Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 26 days 14 hours ago the server made the world it is on now.

Player counts

How busy is Bloodline Rust Build Server?

Bloodline Rust Build Server went quiet 14 days 2 hours ago and is offline right now.

How does Bloodline Rust Build Server rank against other Rust servers?

Player hours over seven days put Bloodline Rust Build Server at #15,199, in the top 70% of ranked servers.

Settings and rules

Which map does Bloodline Rust Build Server run?

The map on Bloodline Rust Build Server is procedural, size 5,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Bloodline Rust Build Server?

A gather rate is not given in the name Bloodline Rust Build Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Bloodline Rust Build Server run?

Rust network protocol 2634 and build 166586 on Linux is what Bloodline Rust Build Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Bloodline Rust Build Server online, and how reliable is it?

Last seen 14 days 2 hours ago, Bloodline Rust Build Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 21 September 2026.

Where is Bloodline Rust Build Server located?

No region is published by Bloodline Rust Build Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 51.79.46.196:25566.

Lists and filters

Which Rust Heatmap lists and filters include Bloodline Rust Build Server?

Rust build servers and Best Rust community servers are the Rust Heatmap lists that Bloodline Rust Build Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Bloodline Rust Build Server mean?

The game's server browser reads the tags Bloodline Rust Build Server publishes: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Bloodline Rust Build Server?

To join by console, open it with F1 in Rust and enter client.connect 51.79.46.196:25566. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at http://bloodlinerust.net/.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp75
Max players Slot count: 75.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.