US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch
Offline 50.20.127.247:28015 checked 3h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 17:07 UTC4h ago | – | – | – | 1 |
| Thu 29 Oct, 16:13 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 15:57 UTC5h ago | – | – | – | 0 |
| Thu 29 Oct, 15:22 UTC6h ago | – | – | – | 1 |
| Thu 22 Oct, 22:02 UTC6d ago | 1° | – | – | 1 |
| Wed 21 Oct, 10:45 UTC8d ago | 1° | – | 1.5 days | 1 |
| Tue 20 Oct, 04:13 UTC9d ago | 1° | – | 1.3 days | 0 |
| Tue 6 Oct, 00:50 UTC23d ago | 2° | held half | 14.1 days | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
No schedule is kept because US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch replaces its world every few hours, and none of those resets counts as a wipe.
Player counts
How busy is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
The last time US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch was seen was 3 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 2. Look at 22:00 UTC for the last 48 hours: that hour averaged 1 players.
How does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch rank against other Rust servers?
The top 15% of ranked servers includes US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, at #3,310 for player hours over the last seven days.
Map and rules
Which map does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch run?
US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs a procedural map, which the game generates.
What are the rules and settings on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
The name US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch run?
Rust network protocol 2635 and build 168909 is the build US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch online, and how reliable is it?
Offline at the moment: US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch was last seen 3 hours ago. 153 of 168 hours up over the last 7 full days, which is 91%. Rust Heatmap has had it on record since 6 October 2026.
Where is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch located?
No region tag comes from US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch, but its name points to North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 50.20.127.247:28015 is its address.
Tags
Which Rust Heatmap lists and filters include US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
Rust aim training servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch fits. Filtering the list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch mean?
The game's server browser reads the tags US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
To join by console, open it with F1 in Rust and enter client.connect 50.20.127.247:28015. Or press Launch Rust on this page, which connects you through Steam.