LocalServer
Offline 5.18.140.200:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 19:36 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:50 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 15:30 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 14:15 UTC6d ago | – | – | – | 1 |
| Thu 22 Oct, 12:55 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 20:28 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 20:23 UTC7d ago | – | – | – | 2 |
| Wed 21 Oct, 19:06 UTC7d ago | – | – | – | 0 |
| Wed 21 Oct, 18:28 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 17:29 UTC7d ago | – | – | – | 2 |
| Mon 19 Oct, 19:07 UTC9d ago | – | – | – | 2 |
| Sat 17 Oct, 11:52 UTC11d ago | 2° | – | 2.3 days | 2 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on LocalServer?
No schedule is kept because LocalServer replaces its world every few hours, and none of those resets counts as a wipe.
Player counts
How busy is LocalServer?
LocalServer went quiet 3 days 2 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 2.
How does LocalServer rank against other Rust servers?
Player hours over seven days put LocalServer at #6,007, in the top 27% of ranked servers.
Map and rules
Which map does LocalServer run?
LocalServer runs a procedural map, which the game generates.
What are the rules and settings on LocalServer?
The name LocalServer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does LocalServer run?
Rust network protocol 2635 and build 168909 on Windows is what LocalServer runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LocalServer online, and how reliable is it?
Last seen 3 days 2 hours ago, LocalServer is offline right now. It was up 23 of 168 hours across the last 7 full days, or 14% of the time. The first record of it on Rust Heatmap is 14 October 2026.
Where is LocalServer located?
Nothing about a region comes from LocalServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 5.18.140.200:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LocalServer?
Modded Rust servers, by live population are the Rust Heatmap lists that LocalServer fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalServer mean?
gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags LocalServer publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LocalServer?
To join by console, open it with F1 in Rust and enter client.connect 5.18.140.200:28015. Or press Launch Rust on this page, which connects you through Steam.