Creative / Build
Offline 47.26.73.194:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:40 UTC16d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Creative / Build?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Creative / Build?
Creative / Build has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 16 days 8 hours ago.
Population
How busy is Creative / Build?
The last time Creative / Build was seen was 16 days 6 hours ago, and it is offline now.
How does Creative / Build rank against other Rust servers?
The top 71% of ranked servers includes Creative / Build, at #15,443 for player hours over the last seven days.
Settings and rules
Which map does Creative / Build run?
The game generates the procedural map on Creative / Build.
What are the rules and settings on Creative / Build?
No gather rate appears in the name Creative / Build. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Creative / Build run?
Rust network protocol 2634 and build 167584 is the build Creative / Build runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Creative / Build online, and how reliable is it?
Offline at the moment: Creative / Build was last seen 16 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 23 September 2026.
Where is Creative / Build located?
No region is published by Creative / Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 47.26.73.194:28015.
Tags
Which Rust Heatmap lists and filters include Creative / Build?
The Rust Heatmap lists that Creative / Build fits are: Rust build servers, Best Rust community servers and Rust servers tagged creative. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Creative / Build?
Press F1 in Rust to open the console, then enter client.connect 47.26.73.194:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.