Rust HeatmapInfrared · players
IR live Players95,257 Servers11,857 Warm4,045 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Testing Server PT

Offline EU 46.4.97.45:28025 checked 9h ago

monthly wipes moddedcarbonpve
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 05:00flare: a wipe in that hourTue 08:00
0
7-day average
peak –
#15,366
rank
top 70% · #2582 in EU
25d ago
last wipe
monthly schedule
9d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9h ago

Li2Players

AveragePeak
0123405:0006:0007:0008:00

Hourly average and peak, UTC.

Li3Server performance

02.557.51005:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

3.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

9d 1h
Thu 5 Nov, 19:00 UTC
FW
37d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:34 UTC23d ago 1 – running 0
Wed 30 Sep, 04:38 UTC27d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 37 on average
53 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 32 on average
29 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 30 on average
30 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 29 on average
42 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 25 on average
35 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 16 on average
34 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Testing Server PT?

Its recent wipes drew an average peak of 2 players. 14 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Testing Server PT?

A single monthly wipe, the force wipe, is all Testing Server PT runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 25 days 23 hours ago. The tags list one wipe a month.

Population

How busy is Testing Server PT?

The last time Testing Server PT was seen was 9 hours ago, and it is offline now. Averaged over the past week: 0 players.

How does Testing Server PT rank against other Rust servers?

On player hours over the last seven days, Testing Server PT is #15,366 globally (top 70%) and #2,582 in Europe.

Rules and settings

Which map does Testing Server PT run?

Testing Server PT runs a procedural map of size 4,250 with seed 581740253, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Testing Server PT?

A gather rate is not given in the name Testing Server PT. 8 players is the default group size, and that is the limit here. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Testing Server PT run?

The build on Testing Server PT is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Testing Server PT online, and how reliable is it?

Offline at the moment: Testing Server PT was last seen 9 hours ago. The uptime it reports puts the last restart at about 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 17 September 2026.

Where is Testing Server PT located?

With its EU tag, Testing Server PT lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 46.4.97.45:28025.

Does Testing Server PT run smoothly?

The last 48 hours brought an average of 10 server fps and a floor of 10. The world held as many as 157,705 entities, buildings and deployables included. Memory use reached 3,861 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Testing Server PT?

These Rust Heatmap lists include Testing Server PT: EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Testing Server PT mean?

These are the tags Testing Server PT publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Testing Server PT?

To join by console, open it with F1 in Rust and enter client.connect 46.4.97.45:28025. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://your-site.com/.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.