Rust-Local
Offline 45.149.147.106:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:23 UTC4d ago | 2° | – | running | 2 |
| Thu 22 Oct, 20:36 UTC5d ago | 2° | – | 0.9 days | 0 |
| Sat 3 Oct, 11:33 UTC24d ago | – | – | 19.4 days | 0 |
| Thu 24 Sep, 18:29 UTC33d ago | 1° | halved by day 5 | 8.7 days | 0 |
| Wed 23 Sep, 13:30 UTC34d ago | 2° | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust-Local?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 5 when it did not hold.
What is the wipe schedule on Rust-Local?
Wipes come at irregular times on Rust-Local, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 4 days 6 hours ago the server made the world it is on now.
Player counts
How busy is Rust-Local?
Rust-Local went quiet 3 days 11 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 2.
How does Rust-Local rank against other Rust servers?
Player hours over seven days put Rust-Local at #5,942, in the top 27% of ranked servers.
Rules and settings
Which map does Rust-Local run?
Rust-Local runs a procedural map, which the game generates.
What are the rules and settings on Rust-Local?
A gather rate is not given in the name Rust-Local. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Rust-Local run?
Rust network protocol 2635 and build 168909 on Linux is what Rust-Local runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust-Local online, and how reliable is it?
Last seen 3 days 11 hours ago, Rust-Local is offline right now. It was up 30 of 168 hours across the last 7 full days, or 18% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Rust-Local located?
No region is published by Rust-Local. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 45.149.147.106:28015.
Lists and filters
Which Rust Heatmap lists and filters include Rust-Local?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust-Local fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Rust-Local mean?
These are the tags Rust-Local publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Rust-Local?
Enter client.connect 45.149.147.106:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.