local
Offline 45.134.79.90:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on local?
The record of local's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 22 hours ago.
Player counts
How busy is local?
The last time local was seen was 19 days 14 hours ago, and it is offline now.
How does local rank against other Rust servers?
Player hours over seven days put local at #14,548, in the top 66% of ranked servers.
Settings and rules
Which map does local run?
The game generates the procedural map on local.
What are the rules and settings on local?
No gather rate appears in the name local. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does local run?
Rust network protocol 2634 and build 166494 on Windows is what local runs. Steam updates your game for you, and the protocol has to match for you to join.
Is local online, and how reliable is it?
Last seen 19 days 14 hours ago, local is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.
Where is local located?
No region is published by local. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 45.134.79.90:28015.
Lists and filters
Which Rust Heatmap lists and filters include local?
These Rust Heatmap lists include local: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on local mean?
The game's server browser reads the tags local publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join local?
Enter client.connect 45.134.79.90:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.