My Local Build Server
Offline 45.112.192.108:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Local Build Server?
The record of My Local Build Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 2 hours ago the server made the world it is on now.
Player counts
How busy is My Local Build Server?
Last seen 27 days 2 hours ago, My Local Build Server is offline at the moment.
How does My Local Build Server rank against other Rust servers?
The top 63% of ranked servers includes My Local Build Server, at #15,025 for player hours over the last seven days.
Rules and settings
Which map does My Local Build Server run?
A procedural map, generated by the game, runs on My Local Build Server.
What are the rules and settings on My Local Build Server?
The name My Local Build Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does My Local Build Server run?
Rust network protocol 2633 and build 165217 is the build My Local Build Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is My Local Build Server online, and how reliable is it?
Offline at the moment: My Local Build Server was last seen 27 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 1 October 2026.
Where is My Local Build Server located?
No region is published by My Local Build Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 45.112.192.108:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Local Build Server?
Rust build servers and Best Rust community servers are the Rust Heatmap lists that My Local Build Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Local Build Server mean?
These are the tags My Local Build Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Local Build Server?
Enter client.connect 45.112.192.108:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.