Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW26d ago | 201° | – | running | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [EA] Facepunch 1?
At their busiest, its recent wipes averaged 201 players. 20 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on [EA] Facepunch 1?
Once a month, with the force wipe, [EA] Facepunch 1 wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 26 days 5 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is [EA] Facepunch 1?
The current population of [EA] Facepunch 1 is 6, against 250 slots. A seven-day average of 10 players, with a peak of 28. Look at 10:00 UTC for the last 48 hours: that hour averaged 19 players.
How does [EA] Facepunch 1 rank against other Rust servers?
Player hours over seven days put [EA] Facepunch 1 at #929, in the top 4% of ranked servers.
Settings and rules
Which map does [EA] Facepunch 1 run?
A procedural map of size 4,500 with seed 1849158157, generated by the game, runs on [EA] Facepunch 1. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on [EA] Facepunch 1?
A gather rate is not given in the name [EA] Facepunch 1. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. It appears in Rust's Official tab in the game. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [EA] Facepunch 1 run?
Rust network protocol 2635 and build 168909 is the build [EA] Facepunch 1 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [EA] Facepunch 1 online, and how reliable is it?
Online now: [EA] Facepunch 1. The uptime it reports puts the last restart at about 17 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is [EA] Facepunch 1 located?
No region is published by [EA] Facepunch 1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 43.239.136.100:28015.
Does [EA] Facepunch 1 run smoothly?
It averaged 116 server fps over the last 48 hours, with a low of 88. Entities peaked at 145,932, counting buildings, deployables and all the rest of the world. At its peak it held 51,900 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [EA] Facepunch 1?
Rust tutorial servers, Official Rust servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [EA] Facepunch 1 fits. Filtering the list by Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only brings it up.
What do the server tags on [EA] Facepunch 1 mean?
The game's server browser reads the tags [EA] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust form; mp250 (Max players): The slot count is 250; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Who runs [EA] Facepunch 1?
One operator most likely runs [EA] Facepunch 1 and the 124 other servers we track that publish a playrust.com hostname.
Connect
How do I join [EA] Facepunch 1?
Press F1 in Rust to open the console, then enter client.connect 43.239.136.100:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
