#测试服务器
Offline EA 43.199.187.145:28417 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on #测试服务器?
Its rhythm cannot yet be told: too few of #测试服务器's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 4 hours ago.
Population
How busy is #测试服务器?
#测试服务器 went quiet 5 days 3 hours ago and is offline right now. A seven-day average of 0 players.
How does #测试服务器 rank against other Rust servers?
Top 69% of ranked servers and #500 in Asia: that is #测试服务器 at #15,339 for player hours over seven days.
Map and rules
Which map does #测试服务器 run?
#测试服务器 runs a procedural map, which the game generates.
What are the rules and settings on #测试服务器?
The name #测试服务器 does not specify a gather rate. The group limit is 16 players. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does #测试服务器 run?
Rust network protocol 2634 and build 167781 is the build #测试服务器 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is #测试服务器 online, and how reliable is it?
Offline at the moment: #测试服务器 was last seen 5 days 3 hours ago. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. Rust Heatmap has had it on record since 24 October 2026.
Where is #测试服务器 located?
The EA tag is how #测试服务器 lists itself in Asia. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 43.199.187.145:28417.
Tags
Which Rust Heatmap lists and filters include #测试服务器?
The Rust Heatmap lists that #测试服务器 fits are: Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on #测试服务器 mean?
These are the tags #测试服务器 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts16 (Group limit): The team limit is 16; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): East Asia is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join #测试服务器?
To join by console, open it with F1 in Rust and enter client.connect 43.199.187.145:28417. Or press Launch Rust on this page, which connects you through Steam.