Rust HeatmapInfrared · players
IR live Players103,803 Servers11,888 Warm3,995 Fresh wipes · 3h419 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |

Online EU 37.230.137.6:20580 checked 10m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Tue 19:00flare: a wipe in that hourThu 17:00
0
7-day average
peak 6
#6,219
rank
top 28% · #1888 in EU
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeakWipe
0246819:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Wed 28 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.6 days
usual gap
between real wipes
6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:04 UTC1d ago – – running 1
Mon 26 Oct, 20:33 UTC2d ago 6 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
8 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 3 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 104 on average
183 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
EU · groups of 50+ · 100000x · 62 on average
125 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
EU · groups of 15+ · 1e+09x · 43 on average
0 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

At their busiest, its recent wipes averaged 6 players. 15 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 31 hours ago.

Population

How busy is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | currently has 0 of its 50 slots filled. A seven-day average of 0 players, with a peak of 6. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

How does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | rank against other Rust servers?

Seven-day player hours place Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | at #6,219, in the top 28% of ranked servers; within Europe it is #1,888.

Rules and settings

Which map does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | run?

The map on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is procedural, size 5,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

No gather rate appears in the name Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | run?

Rust network protocol 2635 and build 168909 is the build Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | online, and how reliable is it?

The server is up at the moment: Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is online. Its reported uptime dates the last restart to about 27 minutes ago. It was up 47 of 48 hours across the last 2 full days, or 98% of the time. The first record of it on Rust Heatmap is 26 October 2026.

Where is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | located?

In Europe, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 37.230.137.6:20580.

Does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | run smoothly?

It averaged 116 server fps over the last 48 hours, with a low of 2. Buildings, deployables and the rest of the world came to as much as 29,983 entities. The highest memory use was 2,920 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

Rust aim training servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | mean?

The game's server browser reads the tags Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

To join by console, open it with F1 in Rust and enter client.connect 37.230.137.6:20580. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.