My Staging Test Server
Offline 31.59.205.6:28015 checked 4h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Staging Test Server?
Its rhythm cannot yet be told: too few of My Staging Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 11 hours ago.
Player counts
How busy is My Staging Test Server?
My Staging Test Server went quiet 4 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Look at 08:00 UTC for the last 48 hours: that hour averaged 1 players.
How does My Staging Test Server rank against other Rust servers?
Player hours over seven days put My Staging Test Server at #7,568, in the top 34% of ranked servers.
Settings and rules
Which map does My Staging Test Server run?
A procedural map, generated by the game, runs on My Staging Test Server.
What are the rules and settings on My Staging Test Server?
The name My Staging Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does My Staging Test Server run?
Rust network protocol 2635 and build 169375 on Windows is what My Staging Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Staging Test Server online, and how reliable is it?
My Staging Test Server is down just now; the last sighting was 4 hours ago. 20 of 72 hours up over the last 3 full days, which is 28%. Rust Heatmap has had it on record since 24 October 2026.
Where is My Staging Test Server located?
No region is published by My Staging Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 31.59.205.6:28015.
Tags
Which Rust Heatmap lists and filters include My Staging Test Server?
The Rust Heatmap lists that My Staging Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Staging Test Server mean?
The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169375 (Build): Build 169375; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Staging Test Server?
To join by console, open it with F1 in Rust and enter client.connect 31.59.205.6:28015. Or press Launch Rust on this page, which connects you through Steam.