Rust HeatmapInfrared · players
IR live Players46,119 Servers11,685 Warm3,120 Fresh wipes · 3h121 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

My Staging Test Server

Offline 31.59.205.6:28015 checked 4h ago

moddedcarbon
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 07:00flare: a wipe in that hourTue 20:00
1
7-day average
peak 1
#7,568
rank
top 34%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 4h ago

Li2Players

AveragePeak
00.250.50.75107:0014:0017:0008:0011:0020:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
32 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
9 / 200
CSL Scenery Budget Test
groups of 8+ · 85 on average
0 / 500

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on My Staging Test Server?

Its rhythm cannot yet be told: too few of My Staging Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 11 hours ago.

Player counts

How busy is My Staging Test Server?

My Staging Test Server went quiet 4 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Look at 08:00 UTC for the last 48 hours: that hour averaged 1 players.

How does My Staging Test Server rank against other Rust servers?

Player hours over seven days put My Staging Test Server at #7,568, in the top 34% of ranked servers.

Settings and rules

Which map does My Staging Test Server run?

A procedural map, generated by the game, runs on My Staging Test Server.

What are the rules and settings on My Staging Test Server?

The name My Staging Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does My Staging Test Server run?

Rust network protocol 2635 and build 169375 on Windows is what My Staging Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Staging Test Server online, and how reliable is it?

My Staging Test Server is down just now; the last sighting was 4 hours ago. 20 of 72 hours up over the last 3 full days, which is 28%. Rust Heatmap has had it on record since 24 October 2026.

Where is My Staging Test Server located?

No region is published by My Staging Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 31.59.205.6:28015.

Tags

Which Rust Heatmap lists and filters include My Staging Test Server?

The Rust Heatmap lists that My Staging Test Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Staging Test Server mean?

The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169375 (Build): Build 169375; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join My Staging Test Server?

To join by console, open it with F1 in Rust and enter client.connect 31.59.205.6:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169375,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs169375
Build Build 169375.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.