Local Builder Test
Offline 31.30.165.49:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Local Builder Test?
Local Builder Test has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 43 days 2 hours ago the server made the world it is on now.
Population
How busy is Local Builder Test?
Local Builder Test went quiet 42 days 10 hours ago and is offline right now.
How does Local Builder Test rank against other Rust servers?
The top – of ranked servers includes Local Builder Test, at #14,206 for player hours over the last seven days.
Rules and settings
Which map does Local Builder Test run?
The game generates the procedural map on Local Builder Test.
What are the rules and settings on Local Builder Test?
No gather rate appears in the name Local Builder Test. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does Local Builder Test run?
Rust network protocol 2633 and build 163794 on Windows is what Local Builder Test runs. To join, your game must match the protocol; Steam handles the update.
Is Local Builder Test online, and how reliable is it?
Offline at the moment: Local Builder Test was last seen 42 days 10 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 September 2026.
Where is Local Builder Test located?
A region is not published for Local Builder Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 31.30.165.49:28015.
Tags
Which Rust Heatmap lists and filters include Local Builder Test?
Rust build servers and Best Rust community servers are the Rust Heatmap lists that Local Builder Test fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Builder Test mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags Local Builder Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Builder Test?
To join by console, open it with F1 in Rust and enter client.connect 31.30.165.49:28015. Or press Launch Rust on this page, which connects you through Steam.