Rust HeatmapInfrared · players
IR live Players80,135 Servers11,826 Warm3,731 Fresh wipes · 3h265 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

[PVE] Green Island - Heli-Training

Online 31.214.141.107:27000 checked 10m ago

moddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,335
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
13 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
1 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
1 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
6 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 2 on average
1 / 30

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [PVE] Green Island - Heli-Training?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 4 hours in.

What is the wipe schedule on [PVE] Green Island - Heli-Training?

Its rhythm cannot yet be told: too few of [PVE] Green Island - Heli-Training's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 7 hours ago the server made the world it is on now.

Population

How busy is [PVE] Green Island - Heli-Training?

Of 30 slots on [PVE] Green Island - Heli-Training, 0 are in use right now. Averaged over the past week: 0 players.

How does [PVE] Green Island - Heli-Training rank against other Rust servers?

Ranked #15,335 on seven-day player hours, [PVE] Green Island - Heli-Training is in the top 69% of all ranked servers.

Rules and settings

Which map does [PVE] Green Island - Heli-Training run?

[PVE] Green Island - Heli-Training runs a procedural map of size 2,500 with seed 1215872013, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on [PVE] Green Island - Heli-Training?

The name [PVE] Green Island - Heli-Training does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs combat training, loot handed out; aim and PvP practice. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does [PVE] Green Island - Heli-Training run?

Rust network protocol 2634 and build 168909 on Linux is what [PVE] Green Island - Heli-Training runs. To join, your game must match the protocol; Steam handles the update.

Is [PVE] Green Island - Heli-Training online, and how reliable is it?

The server is up at the moment: [PVE] Green Island - Heli-Training is online. About 6 days 18 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [PVE] Green Island - Heli-Training located?

No region is published by [PVE] Green Island - Heli-Training. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 31.214.141.107:27000.

Does [PVE] Green Island - Heli-Training run smoothly?

It averaged 60 server fps over the last 48 hours, with a low of 41. Entities peaked at 47,232, counting buildings, deployables and all the rest of the world. At its peak it held 2,582 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [PVE] Green Island - Heli-Training?

The Rust Heatmap lists that [PVE] Green Island - Heli-Training fits are: Rust aim training servers, Rust build servers, Rust servers tagged creative, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [PVE] Green Island - Heli-Training mean?

gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): Slot count: 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): A creative sandbox: no gathering, build as you please; ^d (Combat training): Practice your aim and PvP; the loot is handed to you; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags [PVE] Green Island - Heli-Training publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [PVE] Green Island - Heli-Training?

Press F1 in Rust to open the console, then enter client.connect 31.214.141.107:27000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/bRPZVBvT8N is where its website is.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp30
Max players Slot count: 30.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^c
Creative A creative sandbox: no gathering, build as you please.
^d
Combat training Practice your aim and PvP; the loot is handed to you.
^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.