Creative / Build
Offline 31.18.249.226:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Creative / Build?
Its rhythm cannot yet be told: too few of Creative / Build's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 2 hours ago.
Player counts
How busy is Creative / Build?
Creative / Build went quiet 12 days 2 hours ago and is offline right now.
How does Creative / Build rank against other Rust servers?
The top 63% of ranked servers includes Creative / Build, at #13,747 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Creative / Build?
No gather rate appears in the name Creative / Build. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Creative / Build run?
Rust network protocol 2634 and build 167781 is the build Creative / Build runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Creative / Build online, and how reliable is it?
Creative / Build is down just now; the last sighting was 12 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 October 2026.
Where is Creative / Build located?
Nothing about a region comes from Creative / Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 31.18.249.226:28015.
Lists and filters
Which Rust Heatmap lists and filters include Creative / Build?
The Rust Heatmap lists that Creative / Build fits are: Rust build servers, Best Rust community servers and Rust servers tagged creative. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Creative / Build?
To join by console, open it with F1 in Rust and enter client.connect 31.18.249.226:28015. Or press Launch Rust on this page, which connects you through Steam.