Rust HeatmapInfrared · players
IR live Players42,799 Servers11,664 Warm3,021 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 10° now Linear · 0–175° · slots

6MyDev Server

Offline 27.130.13.128:28015 checked 20d ago

moddedcarbon
Sp1 · players now 10/ 175
6% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#8,344
rank
top 38%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
10
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:29 UTC20d ago 10 – running 10
Wed 7 Oct, 01:58 UTC21d ago 10 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
398 / 500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 212 on average
27 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 80 on average
26 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 58 on average
20 / 200
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 35 on average
17 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
11 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 6MyDev Server?

The average peak across its recent wipes is 10 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on 6MyDev Server?

Its rhythm cannot yet be told: too few of 6MyDev Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 20 days 1 hours ago.

Population

How busy is 6MyDev Server?

6MyDev Server went quiet 20 days 1 hours ago and is offline right now.

How does 6MyDev Server rank against other Rust servers?

Ranked #8,344 on seven-day player hours, 6MyDev Server is in the top 38% of all ranked servers.

Settings and rules

What are the rules and settings on 6MyDev Server?

No gather rate appears in the name 6MyDev Server. 500 players is the cap for groups. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does 6MyDev Server run?

Rust network protocol 2634 and build 166652 is the build 6MyDev Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is 6MyDev Server online, and how reliable is it?

Last seen 20 days 1 hours ago, 6MyDev Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 6 October 2026.

Where is 6MyDev Server located?

Nothing about a region comes from 6MyDev Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 27.130.13.128:28015 is its address.

Tags

Which Rust Heatmap lists and filters include 6MyDev Server?

The Rust Heatmap lists that 6MyDev Server fits are: Rust aim training servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10 brings it up.

What do the server tags on 6MyDev Server mean?

These are the tags 6MyDev Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp175 (Max players): Slot count: 175; ts500 (Group limit): The team limit is 500; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 6MyDev Server?

Press F1 in Rust to open the console, then enter client.connect 27.130.13.128:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp175,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500

Game

gmrust
Game mode Rust survival, standard rules.
mp175
Max players Slot count: 175.
ts500
Group limit The team limit is 500.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.