[JP][PVE][MOD]Stardust Over The Town Season42.5
Online 27.113.208.24:28015 checked 3h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 12:22 UTC8d ago | 13° | – | running | 7 |
| Thu 1 Oct, 19:42 UTC FW27d ago | 16° | halved by day 4 | 18.7 days | 0 |
| Thu 17 Sep, 19:13 UTC41d ago | 7° | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [JP][PVE][MOD]Stardust Over The Town Season42.5?
At their busiest, its recent wipes averaged 12 players. 3 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.
What is the wipe schedule on [JP][PVE][MOD]Stardust Over The Town Season42.5?
Wipes come at irregular times on [JP][PVE][MOD]Stardust Over The Town Season42.5, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 8 days 7 hours ago the server made the world it is on now.
Population
How busy is [JP][PVE][MOD]Stardust Over The Town Season42.5?
[JP][PVE][MOD]Stardust Over The Town Season42.5 currently has 3 of its 30 slots filled. Averaged over the past week: 2 players, peaking at 13. Look at 14:00 UTC for the last 48 hours: that hour averaged 11 players.
How does [JP][PVE][MOD]Stardust Over The Town Season42.5 rank against other Rust servers?
Player hours over seven days put [JP][PVE][MOD]Stardust Over The Town Season42.5 at #1,933, in the top 9% of ranked servers.
Map and rules
Which map does [JP][PVE][MOD]Stardust Over The Town Season42.5 run?
[JP][PVE][MOD]Stardust Over The Town Season42.5 runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on [JP][PVE][MOD]Stardust Over The Town Season42.5?
No gather rate appears in the name [JP][PVE][MOD]Stardust Over The Town Season42.5. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [JP][PVE][MOD]Stardust Over The Town Season42.5 run?
The build on [JP][PVE][MOD]Stardust Over The Town Season42.5 is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [JP][PVE][MOD]Stardust Over The Town Season42.5 online, and how reliable is it?
Online now: [JP][PVE][MOD]Stardust Over The Town Season42.5. About 7 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is [JP][PVE][MOD]Stardust Over The Town Season42.5 located?
By its name, [JP][PVE][MOD]Stardust Over The Town Season42.5 points to Asia, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 27.113.208.24:28015.
Does [JP][PVE][MOD]Stardust Over The Town Season42.5 run smoothly?
The last 48 hours brought an average of 103 server fps and a floor of 57. Buildings, deployables and the rest of the world came to as much as 133,356 entities. Memory use reached 5,046 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [JP][PVE][MOD]Stardust Over The Town Season42.5?
Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [JP][PVE][MOD]Stardust Over The Town Season42.5 fits. Filtering the list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on [JP][PVE][MOD]Stardust Over The Town Season42.5 mean?
These are the tags [JP][PVE][MOD]Stardust Over The Town Season42.5 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): The slot count is 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [JP][PVE][MOD]Stardust Over The Town Season42.5?
Enter client.connect 27.113.208.24:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
